Sliding door question Created 17 years ago2006-07-02 13:38:51 UTC by RotatorSplint RotatorSplint

Created 17 years ago2006-07-02 13:38:51 UTC by RotatorSplint RotatorSplint

Posted 17 years ago2006-07-02 13:38:51 UTC Post #188005
I read the Door tutorial by atom and with a little fidgiting, got it to work for Source. My question: When using a sliding door, how do I control how far the door moves?
Posted 17 years ago2006-07-02 15:17:22 UTC Post #188027
the door entity always moves as many units as its size.

if you want a door than moves further or shorter, you'll have to use a tracktrain
Archie ArchieGoodbye Moonmen
Posted 17 years ago2006-07-02 15:20:54 UTC Post #188030
ahh, thankyou. I'll just use a frame and shorten it's side: before, the brushes were flush with eachother, so the textures were blending with eachother, but no more :biggrin: .

But now i'm having issues getting buttons to work:
I have the button entity placed, the door named and all attributes set. the issue is that i cant find the 'Target' option in the button's properties in order to tell it which door to open. atom's tut is for the original HL engine, so it must be somewhere else or named somthing different, but i dont know what :)
Posted 17 years ago2006-07-02 15:32:09 UTC Post #188033
yes, source triggering is very different from HL1 triggering.

At the top of the entity properties window, you'll see an outputs tab.
click on that, add a new output..

er cant remember in what order but you have to set the target entity, how long before the entity activates after it is triggered and the trigger conditions.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2006-07-02 15:48:38 UTC Post #188038
My Button's outputs are as follows:
Name: Door_button_1
Target Entity: Slide_Door_1 (the name of the door I'm trying to open)
Via this Input: i have tried both "open" and "toggle" with the same results
Delay: 0.00

Flags checked (things not listed are unchecked):
Don't move, Toggle, Use Activates

Nothing happens when i press the button :cry:
Posted 17 years ago2006-07-02 16:41:12 UTC Post #188050
On the func_button is 'Motion' disabled?
It should work...Button targets door to 'open'...
Habboi HabboiSticky White Love Glue
Posted 17 years ago2006-07-02 16:48:58 UTC Post #188051
"Motion"? there is no motion function anywhere on the buttons properties. However i do have "Don't Move" activated on the button, otherwise the button it self moves :

FIXED: In the 1st text box of the newly added output (My output named), i thought i was supposed to put the name of the button, but i was infact supposed to select what action causes the effect, such as pressing the button or walking into it. When choosing what action happens, open keeps the door open, but toggle lets me close and open it
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