ahh, thankyou. I'll just use a frame and shorten it's side: before, the brushes were flush with eachother, so the textures were blending with eachother, but no more
.
But now i'm having issues getting buttons to work:
I have the button entity placed, the door named and all attributes set. the issue is that i cant find the 'Target' option in the button's properties in order to tell it which door to open. atom's tut is for the original HL engine, so it must be somewhere else or named somthing different, but i dont know what