I was searching for tuts about these but didn't find any. Anyone any ideas how to make some things that were in the citadel
1, everything fade into fog after a distance
2, energy balls on routes, and phys. objects get destroyed in those routes by some beams the way they did there
3, make the blue grav gun available during gameplay
any other ideas/suggestion you think worth a mention, about citadel maps.
thanks.