I'm new to 3ds max and i want to know how to assign a texture to a model.
Is it anything like milkshape?
I got this far:
I made a model
I imported the bitmap i want to use for the model
And thats it. i dont know where to go from there and google doesnt seem to turn up with any tutorials.
What i mean by is it anything like milkshape, do you place the vertices on a background of a texture or what.....
Any help at all is appreciated.