all I want for christmas is a holophone. Created 17 years ago2006-07-10 23:52:28 UTC by Gunter Gunter

Created 17 years ago2006-07-10 23:52:28 UTC by Gunter Gunter

Posted 17 years ago2006-07-10 23:52:28 UTC Post #189612
http://www.holophonic.ch/archivio/testaudio/Cereni%20-%20Holophonic.mp3

It will have you yelling "GET IT OUT OF MY SKULL!!" in no time.

http://en.wikipedia.org/wiki/Holophonic

This explains pretty much all you'd want to know about holophonic recording.
Posted 17 years ago2006-07-10 23:56:21 UTC Post #189613
Kinda like what my 5.1 sourround does.
Luke LukeLuke
Posted 17 years ago2006-07-10 23:56:32 UTC Post #189614
Haha, nifty.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 17 years ago2006-07-10 23:58:53 UTC Post #189615
Kinda like what my 5.1 sourround does.
Only you just have to pay $15 for a set of headphones.

I just thought how awesome this would be in a game like silent hill :).
Posted 17 years ago2006-07-11 00:04:57 UTC Post #189622
Ha! That's really cool!
Edit: What was that noise? A box of matches?
Posted 17 years ago2006-07-11 02:08:52 UTC Post #189648
Fucking hell, that worked superbly. I actually keep looking around.

Seriously.

Terrific.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 17 years ago2006-07-11 02:17:48 UTC Post #189649
Holy crap!
It wasn't too scary, when it was rattling from one ear to the other, although when it started moving up an down, it was amazing.. :roll:
Imagine, how HL2 would sound with such a system.. You'd need a new pair of underwear for each chapter.. ;)
Daubster DaubsterVault Dweller
Posted 17 years ago2006-07-11 06:17:47 UTC Post #189669
Me likes, then me wonders my this hasn't been implemented in games yet.
Posted 17 years ago2006-07-11 06:21:51 UTC Post #189670
What the hell, why hasn't anybody implemented this in anything yet? Maybe they're all being payed by Creative to not use it...
Posted 17 years ago2006-07-11 06:37:26 UTC Post #189672
Olde!

But thanks, I actually wanted to find this again. It's oddly relaxing...
AJ AJGlorious Overlord
Posted 17 years ago2006-07-11 14:52:26 UTC Post #189708
I just listened to that sound, and it was insane.

Exactly like my speakers.
Luke LukeLuke
Posted 17 years ago2006-07-11 15:08:23 UTC Post #189711
its probably very difficult to implement in real time given that it uses delays
Posted 17 years ago2006-07-11 15:16:08 UTC Post #189715
Me likes, then me wonders my this hasn't been implemented in games yet.
It seems to me that it would be extremely difficult to have this as a dynamic recording.
Posted 17 years ago2006-07-11 15:18:43 UTC Post #189716
Reminds me of a Futurama episode...
Posted 17 years ago2006-07-11 18:40:21 UTC Post #189739
i keep getting an error, causing IE to close after i click the 1st link... i wanna hear this stuff!

Use a proper browser.

Dude, you really should reply to stuff properly. About 90% of people won't notice these.
Posted 17 years ago2006-07-11 19:01:04 UTC Post #189740
Quote:
Me likes, then me wonders my this hasn't been implemented in games yet.

It seems to me that it would be extremely difficult to have this as a dynamic recording.
Quote: Repetition for emphasis
I think its because its really hard to implement in real time
Posted 17 years ago2006-07-11 19:56:13 UTC Post #189748
Shit...that was awsome!!1!
TawnosPrime TawnosPrimeI...AM...CANADIAN!
Posted 17 years ago2006-07-11 23:17:32 UTC Post #189754
its work from an argentinian named hugo zucarelli (he was a client of my mother, who is a lawyer). that italian is only a fake scientist that steals work from anothers ;)
Posted 17 years ago2006-07-12 15:53:31 UTC Post #189832
Awesome :D
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