Shadows Through Floor Created 17 years ago2006-08-17 00:13:40 UTC by -[]_[]- -[]_[]-

Created 17 years ago2006-08-17 00:13:40 UTC by -[]_[]- -[]_[]-

Posted 17 years ago2006-08-17 00:13:40 UTC Post #193692
Hello there. I've been messing around with Hammer for awhile now and I finally decided to start making some serious maps for CS:S. While they aren't the most complex in nature yet, there is one problem I keep running into that rather annoys me. On my current map, it's a two level building...and anytime a player on the upper floor runs along a wall, you can see their shadow against that wall on the lower floor. I've had this same problem in other levels as well, in various circumstances and I don't know how to fix it...any ideas would be greatly appreciated.
Posted 17 years ago2006-08-17 00:30:54 UTC Post #193693
Yeah... I'v seen that before... certaintly is anoying, isnt it? :P

Try cutting the wall brush into two pieces and extending the floor brush through the gap you just created.
Posted 17 years ago2006-08-17 23:43:10 UTC Post #193786
Well...I gave that a shot and it didn't work. Do I need to be tying my walls/floors to a certain entity or function?
Posted 17 years ago2007-01-24 23:42:56 UTC Post #210495
idk but i know that there is a function where you can make brushes unable to reccive shadows try and find it :)
Posted 17 years ago2007-01-26 18:23:25 UTC Post #210664
Wow... what a bump :nuts:

It's usually best not to reply to posts this old :D .
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