The Whole Half-Life
TWHL
Forums
Wiki
Vault
Competitions
Discord
More...
Journals
News
Polls
Members
Go
Go
Login
Email or Username
Password
Remember Me
Login
Forgot Your Password?
Register
The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured game:
Half-Life
by
Valve Software
Forums
Wiki
Vault
Competitions
Discord
Community
Journals
News
Polls
Members
Login/Register
Remember Me
Login
Forgot Your Password?
New user?
Create an account
Trigers
Created
18 years ago
2006-08-24 18:11:48 UTC
by
DarthRevan
Forums
Source Engine Discussion
View Thread
Created
18 years ago
2006-08-24 18:11:48 UTC
by
DarthRevan
DarthRevan
Posted
18 years ago
2006-08-24 18:11:48 UTC
Post #194429
Hi there !!!
I wanna know if i can use tirggers functions and variables in CSS, cus don?t know if they will work.
Do they work only in HL2 ??!?
DarthRevan
Xyos212
Posted
18 years ago
2006-08-24 18:17:29 UTC
Post #194430
no. They work in all mods the same way. Its the entities that change between mods.
Xyos212
Habboi
Posted
18 years ago
2006-08-24 18:55:30 UTC
Post #194437
So in other words you can trigger most things but CSS is different to HL2 so not everything works.
Habboi
Sticky White Love Glue
DarthRevan
Posted
18 years ago
2006-08-24 19:38:49 UTC
Post #194442
ohh... thanks , so i can make a button that makes evrything ( or just a wall
) blow in CSS too ?!!?!? and i can make lighting buttons too ??
DarthRevan
Xyos212
Posted
18 years ago
2006-08-24 19:41:18 UTC
Post #194443
yep
Xyos212
DarthRevan
Posted
18 years ago
2006-08-24 20:29:49 UTC
Post #194444
YAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
DarthRevan
Habboi
Posted
18 years ago
2006-08-25 08:43:25 UTC
Post #194496
First time I've seen someone happy that they can trigger stuff in a game
Habboi
Sticky White Love Glue
davideo59
Posted
18 years ago
2006-08-25 15:14:43 UTC
Post #194545
Haha that reminds me of the first time I made a map that when I pressed a button everything blew up I was laughing so hard
davideo59
You must be logged in to post a response.