** Executing...
** Command: "c:program filesvalvesteamsteamappsrsolidsourcesdkbinvbsp.exe"
** Parameters: -game "c:program filesvalvesteamsteamappsrsolidhalf-life 2hl2" "C:Documents and SettingsLasseMy DocumentsRaw arenaarena_d_001"
Valve Software - vbsp.exe (Aug 4 2006)
1 threads
materialPath: c:program filesvalvesteamsteamappsrsolidhalf-life 2hl2materials
Loading C:Documents and SettingsLasseMy DocumentsRaw arenaarena_d_001.vmf
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
** leaked **
Entity prop_static (-198.40 -166.05 700.98) leaked!
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0, 2494.0, -22.5)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0, 2494.0, 645.6)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0, 2494.0, 1306.6)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0, 3006.0, 638.5)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3584.0, 3072.0, 638.5)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0, 2560.0, 638.5)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0, 1536.0, -22.5)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0, 1536.0, -5.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
** Suppressing further FindPortalSide errors.... **
Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 12 detail faces...done (1)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
material "skybox/sky_borealis01rtrt" not found
Can't load skybox file skybox/sky_borealis01rt to build the default cubemap!
No such variable "$hdrbasetexture" for material "___error"
Can't load skybox file skybox/sky_borealis01rt to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (1) (344365 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 1512 texinfos to 1129
Reduced 92 texdatas to 86 (2211 bytes to 1916)
Writing C:Documents and SettingsLasseMy DocumentsRaw arenaarena_d_001.bsp
18 seconds elapsed
** Executing...
** Command: "c:program filesvalvesteamsteamappsrsolidsourcesdkbinvvis.exe"
** Parameters: -game "c:program filesvalvesteamsteamappsrsolidhalf-life 2hl2" -fast "C:Documents and SettingsLasseMy DocumentsRaw arenaarena_d_001"
Valve Software - vvis.exe (May 22 2006)
fastvis = true
1 threads
reading c:documents and settingslassemy documentsraw arenaarena_d_001.bsp
reading c:documents and settingslassemy documentsraw arenaarena_d_001.prt
LoadPortals: couldn't read c:documents and settingslassemy documentsraw arenaarena_d_001.prt
** Executing...
** Command: "c:program filesvalvesteamsteamappsrsolidsourcesdkbinvrad.exe"
** Parameters: -game "c:program filesvalvesteamsteamappsrsolidhalf-life 2hl2" -noextra "C:Documents and SettingsLasseMy DocumentsRaw arenaarena_d_001"
Valve Software - vrad.exe SSE (May 22 2006)
--- Radiosity Simulator --
1 threads
[Reading texlights from 'lights.rad']
[45 texlights parsed from 'lights.rad']
Loading c:documents and settingslassemy documentsraw arenaarena_d_001.bsp
No vis information, direct lighting only.
12071 faces
7 degenerate faces
2581463 square feet [371730688.00 square inches]
0 displacements
0 square feet [0.00 square inches]
87 direct lights
BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (287)
Build Patch/Sample Hash Table(s).....Done<4.2149 sec>
FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (23)
FinalLightFace Done
0 of 37 (0% of) surface lights went in leaf ambient cubes.
ComputePerLeafAmbientLighting: 0...1...2...3...4...5...6...7...8...9...10
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
---------- ------------- ------------- ------
models 40/1024 1920/49152 ( 3.9%)
brushes 664/8192 7968/98304 ( 8.1%)
brushsides 9245/65536 73960/524288 (14.1%)
planes 14902/65536 298040/1310720 (22.7%)
vertexes 17947/65536 215364/786432 (27.4%)
nodes 6972/65536 223104/2097152 (10.6%)
texinfos 1129/12288 81288/884736 ( 9.2%)
texdata 86/2048 2752/65536 ( 4.2%)
dispinfos 0/0 0/0 ( 0.0%)
disp_verts 0/0 0/0 ( 0.0%)
disp_tris 0/0 0/0 ( 0.0%)
disp_lmsamples 0/0 0/0 ( 0.0%)
faces 12071/65536 675976/3670016 (18.4%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 3518/65536 197008/3670016 ( 5.4%)
leaves 7013/65536 224416/2097152 (10.7%)
leaffaces 16053/65536 32106/131072 (24.5%)
leafbrushes 2674/65536 5348/131072 ( 4.1%)
areas 3/256 24/2048 ( 1.2%)
surfedges 69338/512000 277352/2048000 (13.5%)
edges 40223/256000 160892/1024000 (15.7%)
LDR worldlights 87/8192 7656/720896 ( 1.1%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
waterstrips 1435/32768 14350/327680 ( 4.4%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 21915/65536 43830/131072 (33.4%)
cubemapsamples 0/1024 0/16384 ( 0.0%)
overlays 0/512 0/180224 ( 0.0%)
LDR lightdata [variable] 21812700/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 0/16777216 ( 0.0%)
entdata [variable] 58549/393216 (14.9%)
LDR leaf ambient 7013/65536 168312/1572864 (10.7%)
HDR leaf ambient 0/65536 0/1572864 ( 0.0%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/3254 ( 0.0%)
pakfile [variable] 2048/0 ( 0.0%)
Level flags = 0
Win32 Specific Data:
physics [variable] 344365/4194304 ( 8.2%)
Total Win32 BSP file data space used: 24929330 bytes
Total triangle count: 30368Writing c:documents and settingslassemy documentsraw arenaarena_d_001.bsp
5 minutes, 26 seconds elapsed
** Executing...
** Command: Copy File
** Parameters: "C:Documents and SettingsLasseMy DocumentsRaw arenaarena_d_001.bsp" "c:program filesvalvesteamsteamappsrsolidhalf-life 2hl2mapsarena_d_001.bsp"
** Executing...
** Command: "c:program filesvalvesteamsteamappsrsolidhalf-life 2hl2.exe"
** Parameters: -game "c:program filesvalvesteamsteamappsrsolidhalf-life 2hl2" -dev -console +map "arena_d_001"