Multimedia Projector in Cs_office Created 17 years ago2006-08-27 15:20:34 UTC by splatzone splatzone

Created 17 years ago2006-08-27 15:20:34 UTC by splatzone splatzone

Posted 17 years ago2006-08-27 15:20:34 UTC Post #194817
Hi. I am developing a HL2 map in which there is a multimedia projector, similar to that seen in CS Office. I am a novice mapper, but I presume the actual projection was a func_wall? Not sure though. I can make the projection O.K., but I really want to have those specs of dust seen floating near the lens of the projector. I cant give a picture, but hopefully you'll understand what I'm trying to say.

---Splatzone
Posted 17 years ago2006-08-27 16:09:00 UTC Post #194823
Func_walls are obsolete in Source. And you can just put an overlay on the wall for the projection, and for the specs of dust, use a "func_dustmotes." (Brush based entity)
Posted 17 years ago2006-08-28 07:58:48 UTC Post #194898
Ah damn I forgot what it was...They used if I recall an overlay that was animated.

I decompiled it a while ago so I could look later for you.
Habboi HabboiSticky White Love Glue
Posted 17 years ago2006-08-28 11:39:52 UTC Post #194927
how did they make it move?
Posted 17 years ago2006-08-28 15:15:17 UTC Post #194943
Hey thanks :). I'm using one of those monitor textures to make it move, so it'll be like a multimedia projector :).
Posted 17 years ago2006-08-28 15:33:53 UTC Post #194945
Hehe...It moves by animation in the texture Arcan and it was parented to the projector model.
Habboi HabboiSticky White Love Glue
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