Killing entitys. Created 17 years ago2006-09-16 21:27:18 UTC by Tosse Tosse

Created 17 years ago2006-09-16 21:27:18 UTC by Tosse Tosse

Posted 17 years ago2006-09-16 21:27:18 UTC Post #196730
When an entity is triggered to kill another entity (killtarget). Is there any way to bring that entity back to life? I think i did something like this some time ago, but i can't remember if i was successfull, if i was i can't remember how i did. ;)
Posted 17 years ago2006-09-16 22:04:34 UTC Post #196734
In short, no. When an entity is killed, its removed from the game for good.
Posted 17 years ago2006-09-16 22:28:57 UTC Post #196738
yep, using a relay to trigger its state to off might do it, but that depends on the entity.

also, if its a world based entity, env_render ing it invisible might further your goal
Posted 17 years ago2006-09-17 08:30:06 UTC Post #196763
Func_wall_toggle is also usefull. You can toggle it from visible to invisible(and vise versa) as much as you like.
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