Help with hlcc Created 18 years ago2006-09-25 21:17:11 UTC by Raz0r Raz0r

Created 18 years ago2006-09-25 21:17:11 UTC by Raz0r Raz0r

Posted 18 years ago2006-09-25 21:17:11 UTC Post #197600
Can you give me everything I need to set it up with? Because for right now, I compiled it using this program and my friend can still not open the deep6.wad Here are my windows for the program. Please help me correct it to get me on my way into the world of mapping.
User posted image

User posted image

User posted image

User posted image
Posted 18 years ago2006-09-26 04:15:48 UTC Post #197615
Deep6.wad is probably in the wrong directory. It should be in half-life/[mod]/ , not sure if it matters, but try moving it.
If all else fails, add -nowadtextures to the CSG Compile line.
Posted 18 years ago2006-09-26 05:07:28 UTC Post #197618
You must check the ZHLT Support ON checkbox, and provide a .rad file in the Params B tab.
Posted 18 years ago2006-09-26 08:02:15 UTC Post #197627
Here's my setup for your second screenshot:
User posted image


This enableds -wadinclude, so that you don't have to give any wadfiles with it.

This will fix the bug with the deep6.wad
Unbreakable UnbreakableWindows 7.9 Rating!
Posted 18 years ago2006-09-26 08:03:20 UTC Post #197628
Try the -chart flag for each tool. It provides usefull information during compile. :)
Posted 18 years ago2006-09-26 08:05:29 UTC Post #197629
ya Muzz, I have -chart in the parameter line.. actually here:
http://www.snarkpit.net/editing.php?page=tutorials&id=38
^Thats a setup tutorial^
Unbreakable UnbreakableWindows 7.9 Rating!
Posted 18 years ago2006-09-26 15:28:26 UTC Post #197661
Thanks for the help guys, I will let you know my progress and if I need any more help :biggrin:
You must be logged in to post a response.