c4 Created 17 years ago2006-10-02 05:54:13 UTC by S.O.T.E. S.O.T.E.

Created 17 years ago2006-10-02 05:54:13 UTC by S.O.T.E. S.O.T.E.

Posted 17 years ago2006-10-02 05:54:13 UTC Post #198266
Hey all,
On a map I'm working on for CZ, i need no one to start with the bomb as they terrorists need to get it from a specific location.
However, I realised that as long as there is a bomb target in the map, this auto-bomb-assign will take place.
Does anyone know how I can stop this?
Or if not, perhaps a way to make the player drop the bomb?
Thanks!
Posted 17 years ago2006-10-02 14:41:47 UTC Post #198301
Make all the t's have their weapons stripped and put the weapon_c4 where you want it.
Posted 17 years ago2006-10-03 06:51:11 UTC Post #198347
Oh, err, which entity is that???
Oh and I need help making a conveyor belt cos I have a very vague idea how to do it and i have the feeling i will mess it up.
Thanks!
Posted 17 years ago2006-10-03 15:29:07 UTC Post #198398
game_player_equip is the entity: "turn off SmartEdit mode and click Add. The item's name is the key, and the value is the number of items to be given to the player." taken directly from the CS entity guide on this site ;)

as for the conveyer belt.... use a brush based entity (func_conveyer)
Posted 17 years ago2006-10-04 01:46:55 UTC Post #198442
Oh, ok, so what's the item? "c4"? So do I put it to 0?
And about the conveyor, can someone give me a more detailed explantion? It doesn't look like its moving at all...
Posted 17 years ago2006-10-04 05:46:42 UTC Post #198450
no you only put the weapons you want the player to start with.... ex. weapon_knife, value: 1.... the rest is stripped automaticly....
Posted 17 years ago2006-10-04 06:21:35 UTC Post #198452
i think that only works in source, but i'll be interested to see if i'm wrong.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2006-10-04 07:00:59 UTC Post #198455
Ahhh, ok, thanks!
By the way, if that doesn't work, I found something called "player_weaponstrip".
Might work too!

***Edit***
Hmm, ok, the game_player_equip works (as in i get all the weapons I need), but I still get the bomb.
And the player_weaponstrip doesn't seem to work!
Yeah, and never mind about the conveyor, I managed to fix it!
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