Blender3D, .mdl's, and centering Created 17 years ago2006-10-15 12:52:45 UTC by RotatorSplint RotatorSplint

Created 17 years ago2006-10-15 12:52:45 UTC by RotatorSplint RotatorSplint

Posted 17 years ago2006-10-15 12:52:45 UTC Post #199762
Is it possible to tell Blender3D to export .mdl files, and, if andy body knows, how?

If no one knows how to get Blender to do that, can you tell me how to do so in XSI, because I plan to DL that soon if Blender can't export models :) .

Additionally, how do I go about getting the scale of a prop right (Are modeler-units the same as Hammer-units?), as well as centering its 'base', so that it lines with the grid properly?

Thanks
Posted 17 years ago2006-10-15 13:59:41 UTC Post #199767
Habboi HabboiSticky White Love Glue
Posted 17 years ago2006-10-15 14:12:26 UTC Post #199768
with blender its mostly trial and error. I know i've seen a .mdl exporter somewhere for it, but i've never used it. so you'll just have to try it and adjust it depending on how it comes out
Posted 17 years ago2006-10-15 18:35:43 UTC Post #199786
Alrighteh, I'll have a look around for a plug-in, etc.

I also think I'll get XSI anyway, just to test it out; It'll help to be skilled with both. Thanks for the tut, too, Habboi.
Posted 17 years ago2006-10-16 12:57:11 UTC Post #199832
No problemo.
Habboi HabboiSticky White Love Glue
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