Okay, I want to add some eye candy on my map, and I have an already finished idea. The idea is that there will be a kind of "apparatus" thst looks like the Matter Analyser in original Half-Life (Anomalous Materials - Unforseen Consequences). The idea is that my apparatus will shoot out 5 beams of light from 5 different "emitters", that are specifically motioned: they are divided into pairs, and 1 central. The paired ones will rotate, one clockwise, one counter-clockwise. The emitters construction:
Topmost 2: o=====O=====o (CCW)
Middle 2: o===O===o (CW)
Lowest 1: O (Stationary).
Now, the problem is, I can't make the beams follow the tips of the emitters! (The emitters themselves look like cones of metal that should produce the beams) I tried grouping the ready-made func_rotating's with info_target entities, so that the targets would move with the emitters. No use!
Any ideas?
BTW, hello everyone, I'm new to the forum!