Ok, I'm trying to make a pretty simple ent setup.
A camera is triggered, it follows a set of path_corners and has a func_train, as it's target, following another set of path_corners.
I've tried to get this work, although the following problems occur:
1. The camera won't even start at it's path
2. The camera's hold time is set to 20, although it actually works for like 1 second..
I've tried everything to fix it. I've re-created the camera entity, I've experimented with triggering times, etc. I searched the forums, although no answer..
The camera has 'Freeze Player' ticked in it's flags and the acc/dcc speed is '100/2'.
Any ideas?