Half life models in CS ? Created 17 years ago2006-12-15 19:45:38 UTC by dave73 dave73

Created 17 years ago2006-12-15 19:45:38 UTC by dave73 dave73

Posted 17 years ago2006-12-15 19:45:38 UTC Post #206281
Im new in the forum, im sorry if this topic doesn?t belog here. I want to put a car like in cs_siege in my map. But if a make a cube and put the car textures, the result is horrible.

Any idea? How i make a car?
Thanks ;)

pd: a pic for help
User posted image
Posted 17 years ago2006-12-15 20:02:44 UTC Post #206283
it doesn't look that bad... proportions look a bit out, although it's quite hard to tell as it's a dark screenie. I think that the car models were generally quite boxy anyway in the game....... but I have seen loads of prefab cars avaliable - not that I would recommend them, but it would give you a good idea.
Posted 17 years ago2006-12-15 21:33:21 UTC Post #206300
That screenshot is from cs_siege, alexb911. Jeez.

dave73: Just use the clip tool creatively.
Posted 17 years ago2006-12-15 22:25:24 UTC Post #206305
Yeah. No other way around it really. You have to make it bit by bit. I don't use the Black Mesa jeep anymore cos its been used to death but back when I did it took me 4 hours and 3 restarts to get it right.
monster_urby monster_urbyGoldsourcerer
Posted 17 years ago2006-12-15 22:58:17 UTC Post #206310
It's not that hard. Not for me, anyway. I can easily make one under an hour. :)
Posted 17 years ago2006-12-15 23:00:45 UTC Post #206312
Well yeah. Same here now. But when I started mapping 7 years ago it was quite a demanding task. (Worldcraft 2.1) shudder
monster_urby monster_urbyGoldsourcerer
Posted 17 years ago2006-12-15 23:06:07 UTC Post #206313
Difference is, I've been mapping for less than 2 years. :P
Posted 17 years ago2006-12-15 23:23:38 UTC Post #206314
So you never had to deal with:

A)WorldCraft 2.1.

and

B)Lack of Zoner's Tools.

Also bare in mind that my 1337 5ki11z only came about after I got the net 3 years ago.
monster_urby monster_urbyGoldsourcerer
Posted 17 years ago2006-12-15 23:39:40 UTC Post #206316
Posted 17 years ago2006-12-16 15:27:18 UTC Post #206502
Thanks to all. i'll try doing step by step.
Posted 17 years ago2006-12-16 15:44:00 UTC Post #206514
Try the clipping tutorial in case you need help with the clipping tool.
Daubster DaubsterVault Dweller
Posted 17 years ago2006-12-31 20:05:28 UTC Post #208087
...oh, whoops!

Just make it out of large sections - wheels, mid-frame, bonnet, rear. A bit of clipping is really all that's needed, it could probably be done without any VM at all. I know with the textures that it is really hard to align them because obviously when the game was created, the textures were created with the car shape in mind. Just.... have patience........ and do what every1 said!
Posted 17 years ago2007-01-01 08:35:21 UTC Post #208123
Best would be too cut it up into sections, and from there on shape each section individual. You should probably try to wrok into section, first shape the side, then the front etc.
Posted 17 years ago2007-01-01 15:06:17 UTC Post #208143
Also half the texture size. I don't know about you guys but it seems way to big to me.
monster_urby monster_urbyGoldsourcerer
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