help Created 17 years ago2006-12-28 01:24:42 UTC by aaleadernik aaleadernik

Created 17 years ago2006-12-28 01:24:42 UTC by aaleadernik aaleadernik

Posted 17 years ago2006-12-28 01:24:42 UTC Post #207764
can anybody look at my post in problem maps and aid me in fixin it
Posted 17 years ago2006-12-28 01:58:44 UTC Post #207769
Posting a link to the map would help.
Posted 17 years ago2006-12-28 02:04:35 UTC Post #207771
Or you could click on his name to go to his profile, where the map is only one click away. :

Anyway, I'm too lazy to download a problem map, but I would say it has something to do with your placement of water. Perhaps you have water above an area here there isn't any? I've had this happen to me several times before.
Posted 17 years ago2006-12-28 13:44:35 UTC Post #207797
k i tool a look at the .vmf
And the map isnt sealed off from the void.
Theres absolutley no water textures in there at all, but the hallways you made need to have 4 sides to them.
Top :: Bottom :: Left and Right.
And i recommend re-texturing the different sides of them.

Upon taking another look i noticed a sky brush (not hollow) that was created over almost the entire grid system
not good
Skyboxes only work when hollow and are a bid idea anyway.

Oh and one last thing:: there was a light environment floating in the void.
It only works in a sealed environment with a sky brush making up one of those.

So i compiled again and in the giant room with the ladder, there's a blue light.

All it does is cast a little blue circle onto te ceiling. either learn about texture lighting, or move that light towards the middle of the map.
Tetsu0 Tetsu0Positive Chaos
You must be logged in to post a response.