Hi, i'm currently creating a multiplayer map for HL 1. Everything went perfect for a while, but suddenly the map won't finish compiling when i try to. I waited for 2 hours yesterday to see if the hammer editor needed more time, but no, the whole program wouldn't respond. The level is quite small, so size shouldn't matter ..
But when i compile the map without running the VIS and RAD in normal compiling, it only takes a few seconds before the map launches, but now with leak-brightness and clipping bugs. Can anyone help me?