Compile Error - HLBSP Created 20 years ago2004-03-30 22:12:43 UTC by Skier55d Skier55d

Created 20 years ago2004-03-30 22:12:43 UTC by Skier55d Skier55d

Posted 20 years ago2004-03-30 22:12:43 UTC Post #20874
Here's the problem:

I made a simple box map with a HL monstermaker entity and monster_headcrab entity. Everything is fine. When I compile the map, (through console, not Hammer), CSG runs fine without any errors, but when I go to to run hlbsp.exe (BSP compiler), it crashes without an error. I get the whole "This program needs to close, send error report?" thing. How can I solve this or what is a common cause for this? Never had this before...

Specs:
Hammer 3.5 beta
ZHLT 2.5.3 Custom Build 1.7
Windows XP Professional
Posted 20 years ago2004-03-30 22:18:40 UTC Post #20875
Try running through Hammer so that you can get a compile log. This should have the problem outlined on it.
AJ AJGlorious Overlord
Posted 20 years ago2004-03-30 22:28:19 UTC Post #20876
No good. Same crash, only in Hammer.
Posted 20 years ago2004-03-30 22:39:17 UTC Post #20879
Strange, I've never had that before. I dunno, try gettting rid of the monster_maker entity just as an experiment...
AJ AJGlorious Overlord
Posted 20 years ago2004-03-30 22:47:08 UTC Post #20886
Strange indeed...

The problem seemed to be a hint brush I used to break vis between two rooms. Once I deleted it, it ran fine. Another question... although I do not believe it is possible, can you use the HL monster entities (like monster_headcrab/monstermaker) in CS? Any way at all?
Posted 20 years ago2004-03-30 22:48:02 UTC Post #20887
No.
AJ AJGlorious Overlord
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