Surf Ramp Problem Created 17 years ago2007-01-28 23:13:21 UTC by Blackened Blackened

Created 17 years ago2007-01-28 23:13:21 UTC by Blackened Blackened

Posted 17 years ago2007-01-28 23:13:21 UTC Post #210974
I'm making a surf map and I have noticed when I test out the map that you can't switch from one side of the ramp to the other side. It's like there is an invisible wall seperating the two sides. Please help.

I used two different solids to make one double sided ramp, if this matters, please tell me.
Posted 17 years ago2007-01-28 23:29:33 UTC Post #210975
did you use vertex manipulation? the second ramp is probably a unit or so bigger than the first which is blocking you
Posted 17 years ago2007-01-28 23:44:39 UTC Post #210977
im 100% sure that they're the same size.

What is vertex manipulation? I'm sort of a noob.
Posted 17 years ago2007-01-28 23:51:20 UTC Post #210981
its a tool that you can manipulate the vertices of a brush with
http://twhl.co.za/tutorial.php?id=18

did you rotate the ramps? in surf_egypt... i rotated the ramps a bit and it created invisible walls around the ramp

if you cant figure it out... you can send me the map and i can try to fix it tomorrow
Posted 17 years ago2007-01-28 23:54:21 UTC Post #210982
I only flipped the opject around. I did some manipulation but after pressed ctrl + z and just stopped.
Posted 17 years ago2007-01-29 01:20:19 UTC Post #210985
When you say you flipped, do you mean you used the manual rotation tool (in the 2d views), or something else? Because if you just rotated it, there's no way you can align two brushes correctly at odd angles. If you didn't do anything wrong though, it's probably just some weird clipping problem, and you should upload it to the Problem Maps section of the map vault.

By the way, is this for Half-Life or Half-Life 2?
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