FATAL ERROR (Dll) Created 17 years ago2007-02-05 19:14:04 UTC by Evil_monkey Evil_monkey

Created 17 years ago2007-02-05 19:14:04 UTC by Evil_monkey Evil_monkey

Posted 17 years ago2007-02-05 19:14:04 UTC Post #211731
Its syaying i have a fatal error when compiling...
It says "Could Not Find Filesystem Dll to load."

** Executing...
** Command: Change Directory
** Parameters: C:Program FilesSteamsteamappsdudecs44half-life

** Executing...
** Command: Copy File
** Parameters: "C:Program FilesValve Hammer EditortoolsMonkey_Madness.map" "C:Program FilesSteamsteamappsdudecs44dedicated servervalvemapsMonkey_Madness.map"

** Executing...
** Command: C:PROGRA~1VALVEH~1toolshlcsg.exe
** Parameters: "C:Program FilesSteamsteamappsdudecs44dedicated servervalvemapsMonkey_Madness"

hlcsg v3.2.1 rel 3.2.1 Final (Apr 3 2005)

Zoner's Half-Life Compilation Tools 3.2.1 For Half Life 1
Based on code modifications by Sean `Zoner' Cavanaugh.
Based on Valve's version, modified with permission.
Submit detailed bug reports to amckern at amckern@yahoo.com

If you have a Compile error with this stage of compile, please check
http://www.zhlt.info or the Mods Mapping Forum 'Search Function'.

--- BEGIN hlcsg ---
Command line: C:PROGRA~1VALVEH~1toolshlcsg.exe "C:Program FilesSteamsteamappsdudecs44dedicated servervalvemapsMonkey_Madness"
Entering C:Program FilesSteamsteamappsdudecs44dedicated servervalvemapsMonkey_Madness.map

Current hlcsg Settings
Name | Setting | Default
--------------------|-----------|------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
Error: Entity 0, Brush 0: outside world(+/-4096): (48,-1552,-4132)(1552,48,-4028)
Error: brush outside world
Description: The map has a problem which must be fixed
Howto Fix: Check www.zhlt.info for a detailed explanation of this problem

Error: Entity 0, Brush 0: outside world(+/-4096): (64,-1568,-4128)(1568,64,-4032)
Error: Entity 0, Brush 0: outside world(+/-4096): (48,-1552,-4114)(1552,48,-4046)
Error: Entity 0, Brush 2: outside world(+/-4096): (676,133,-4100)(1204,48,36)
Error: Entity 0, Brush 3: outside world(+/-4096): (1112,436,-4100)(1463,-85,36)
10%...Error: Entity 0, Brush 4: outside world(+/-4096): (1387,828,-4100)(1552,-360,36)
Error: Entity 0, Brush 5: outside world(+/-4096): (1371,1204,-4100)(1536,-736,36)
Error: Entity 0, Brush 6: outside world(+/-4096): (1068,1463,-4100)(1419,-1112,36)
Error: Entity 0, Brush 7: outside world(+/-4096): (676,1552,-4100)(1144,-1387,36)
20%...Error: Entity 0, Brush 8: outside world(+/-4096): (300,1536,-4100)(768,-1371,36)
Error: Entity 0, Brush 9: outside world(+/-4096): (41,1419,-4100)(392,-1068,36)
Error: Entity 0, Brush 10: outside world(+/-4096): (48,-1144,-4100)(117,-676,36)
Error: Entity 0, Brush 11: outside world(+/-4096): (32,-768,-4100)(133,-300,36)
30%...Error: Entity 0, Brush 12: outside world(+/-4096): (85,392,-4100)(436,-41,36)
Error: Entity 0, Brush 13: outside world(+/-4096): (360,117,-4100)(768,32,36)
Error: Entity 0, Brush 14: outside world(+/-4096): (1039,476,-4100)(1433,-81,-3964)
40%...50%...60%...70%...80%...90%... (0.08 seconds)

--- END hlcsg ---

** Executing...
** Command: C:PROGRA~1VALVEH~1toolshlbsp.exe
** Parameters: "C:Program FilesSteamsteamappsdudecs44dedicated servervalvemapsMonkey_Madness"

hlbsp v3.2.1 rel 3.2.1 Final (Apr 3 2005)

Zoner's Half-Life Compilation Tools 3.2.1 For Half Life 1
Based on code modifications by Sean `Zoner' Cavanaugh.
Based on Valve's version, modified with permission.
Submit detailed bug reports to amckern at amckern@yahoo.com

If you have a Compile error with this stage of compile, please check
http://www.zhlt.info or the Mods Mapping Forum 'Search Function'.

--- BEGIN hlbsp ---
Command line: C:PROGRA~1VALVEH~1toolshlbsp.exe "C:Program FilesSteamsteamappsdudecs44dedicated servervalvemapsMonkey_Madness"
>> There was a problem compiling the map.
>> Check the file C:Program FilesSteamsteamappsdudecs44dedicated servervalvemapsMonkey_Madness.log for the cause.

--- END hlbsp ---

** Executing...
** Command: C:PROGRA~1SteamSTEAMA~1dudecs44HALF-L~1hl.exe
** Parameters: -dev -console - cstrike +deathmatch1 +map "Monkey_Madness"
Posted 17 years ago2007-02-05 20:02:38 UTC Post #211736
Have you tried fixing those solid errors?
Posted 17 years ago2007-02-05 20:03:39 UTC Post #211737
I dont even know where to start I dont even know whats wrong does the map have to be in quadrant 2? and can I move the whole thing?
Posted 17 years ago2007-02-05 20:11:15 UTC Post #211738
I actually fixed a few hows this look

** Executing...
** Command: Change Directory
** Parameters: C:Program FilesSteamsteamappsdudecs44half-life

** Executing...
** Command: Copy File
** Parameters: "C:Program FilesValve Hammer EditortoolsMonkey_Madness.map" "C:Program FilesSteamsteamappsdudecs44half-lifevalvemapsMonkey_Madness.map"

** Executing...
** Command: C:PROGRA~1VALVEH~1toolshlcsg.exe
** Parameters: "C:Program FilesSteamsteamappsdudecs44half-lifevalvemapsMonkey_Madness"

hlcsg v3.2.1 rel 3.2.1 Final (Apr 3 2005)

Zoner's Half-Life Compilation Tools 3.2.1 For Half Life 1
Based on code modifications by Sean `Zoner' Cavanaugh.
Based on Valve's version, modified with permission.
Submit detailed bug reports to amckern at amckern@yahoo.com

If you have a Compile error with this stage of compile, please check
http://www.zhlt.info or the Mods Mapping Forum 'Search Function'.

--- BEGIN hlcsg ---
Command line: C:PROGRA~1VALVEH~1toolshlcsg.exe "C:Program FilesSteamsteamappsdudecs44half-lifevalvemapsMonkey_Madness"
Entering C:Program FilesSteamsteamappsdudecs44half-lifevalvemapsMonkey_Madness.map

Current hlcsg Settings
Name | Setting | Default
--------------------|-----------|------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
Error: Entity 0, Brush 0: outside world(+/-4096): (48,-1552,-4128)(1552,48,-4024)
Error: brush outside world
Description: The map has a problem which must be fixed
Howto Fix: Check www.zhlt.info for a detailed explanation of this problem

Error: Entity 0, Brush 0: outside world(+/-4096): (64,-1568,-4124)(1568,64,-4028)
Error: Entity 0, Brush 0: outside world(+/-4096): (48,-1552,-4110)(1552,48,-4042)
10%...20%...30%...Error: Entity 0, Brush 14: outside world(+/-4096): (1039,476,-4100)(1433,-81,-3964)
40%...50%...60%...70%...80%...90%... (0.06 seconds)

--- END hlcsg ---

** Executing...
** Command: C:PROGRA~1VALVEH~1toolshlbsp.exe
** Parameters: "C:Program FilesSteamsteamappsdudecs44half-lifevalvemapsMonkey_Madness"

hlbsp v3.2.1 rel 3.2.1 Final (Apr 3 2005)

Zoner's Half-Life Compilation Tools 3.2.1 For Half Life 1
Based on code modifications by Sean `Zoner' Cavanaugh.
Based on Valve's version, modified with permission.
Submit detailed bug reports to amckern at amckern@yahoo.com

If you have a Compile error with this stage of compile, please check
http://www.zhlt.info or the Mods Mapping Forum 'Search Function'.

--- BEGIN hlbsp ---
Command line: C:PROGRA~1VALVEH~1toolshlbsp.exe "C:Program FilesSteamsteamappsdudecs44half-lifevalvemapsMonkey_Madness"
>> There was a problem compiling the map.
>> Check the file C:Program FilesSteamsteamappsdudecs44half-lifevalvemapsMonkey_Madness.log for the cause.

--- END hlbsp ---
Posted 17 years ago2007-02-05 20:16:32 UTC Post #211739
** Executing...
** Command: Change Directory
** Parameters: C:Program FilesSteamsteamappsdudecs44half-life

** Executing...
** Command: Copy File
** Parameters: "C:Program FilesValve Hammer EditortoolsMonkey_Madness.map" "C:Program FilesSteamsteamappsdudecs44half-lifevalvemapsMonkey_Madness.map"

** Executing...
** Command: C:PROGRA~1VALVEH~1toolshlcsg.exe
** Parameters: "C:Program FilesSteamsteamappsdudecs44half-lifevalvemapsMonkey_Madness"

hlcsg v3.2.1 rel 3.2.1 Final (Apr 3 2005)

Zoner's Half-Life Compilation Tools 3.2.1 For Half Life 1
Based on code modifications by Sean `Zoner' Cavanaugh.
Based on Valve's version, modified with permission.
Submit detailed bug reports to amckern at amckern@yahoo.com

If you have a Compile error with this stage of compile, please check
http://www.zhlt.info or the Mods Mapping Forum 'Search Function'.

--- BEGIN hlcsg ---
Command line: C:PROGRA~1VALVEH~1toolshlcsg.exe "C:Program FilesSteamsteamappsdudecs44half-lifevalvemapsMonkey_Madness"
Entering C:Program FilesSteamsteamappsdudecs44half-lifevalvemapsMonkey_Madness.map

Current hlcsg Settings
Name | Setting | Default
--------------------|-----------|------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
Error: Entity 0, Brush 0: outside world(+/-4096): (44,-1548,-4120)(1552,52,-4016)
Error: brush outside world
Description: The map has a problem which must be fixed
Howto Fix: Check www.zhlt.info for a detailed explanation of this problem

Error: Entity 0, Brush 0: outside world(+/-4096): (60,-1564,-4116)(1568,68,-4020)
Error: Entity 0, Brush 0: outside world(+/-4096): (44,-1548,-4102)(1552,52,-4034)
10%...20%...30%...Error: Entity 0, Brush 14: outside world(+/-4096): (1039,476,-4100)(1433,-81,-3964)
40%...50%...60%...70%...80%...90%... (0.06 seconds)

--- END hlcsg ---

** Executing...
** Command: C:PROGRA~1VALVEH~1toolshlbsp.exe
** Parameters: "C:Program FilesSteamsteamappsdudecs44half-lifevalvemapsMonkey_Madness"

hlbsp v3.2.1 rel 3.2.1 Final (Apr 3 2005)

Zoner's Half-Life Compilation Tools 3.2.1 For Half Life 1
Based on code modifications by Sean `Zoner' Cavanaugh.
Based on Valve's version, modified with permission.
Submit detailed bug reports to amckern at amckern@yahoo.com

If you have a Compile error with this stage of compile, please check
http://www.zhlt.info or the Mods Mapping Forum 'Search Function'.

--- BEGIN hlbsp ---
Command line: C:PROGRA~1VALVEH~1toolshlbsp.exe "C:Program FilesSteamsteamappsdudecs44half-lifevalvemapsMonkey_Madness"
>> There was a problem compiling the map.
>> Check the file C:Program FilesSteamsteamappsdudecs44half-lifevalvemapsMonkey_Madness.log for the cause.

--- END hlbsp ---

I cant find the last one lemme know...
Posted 17 years ago2007-02-05 20:28:08 UTC Post #211740
** Executing...
** Command: Change Directory
** Parameters: C:Program FilesSteamsteamappsdudecs44half-life

** Executing...
** Command: Copy File
** Parameters: "C:Program FilesValve Hammer EditortoolsMonkey_Madness.map" "C:Program FilesSteamsteamappsdudecs44half-lifevalvemapsMonkey_Madness.map"

** Executing...
** Command: C:PROGRA~1VALVEH~1toolshlcsg.exe
** Parameters: "C:Program FilesSteamsteamappsdudecs44half-lifevalvemapsMonkey_Madness"

hlcsg v3.2.1 rel 3.2.1 Final (Apr 3 2005)

Zoner's Half-Life Compilation Tools 3.2.1 For Half Life 1
Based on code modifications by Sean `Zoner' Cavanaugh.
Based on Valve's version, modified with permission.
Submit detailed bug reports to amckern at amckern@yahoo.com

If you have a Compile error with this stage of compile, please check
http://www.zhlt.info or the Mods Mapping Forum 'Search Function'.

--- BEGIN hlcsg ---
Command line: C:PROGRA~1VALVEH~1toolshlcsg.exe "C:Program FilesSteamsteamappsdudecs44half-lifevalvemapsMonkey_Madness"
Entering C:Program FilesSteamsteamappsdudecs44half-lifevalvemapsMonkey_Madness.map

Current hlcsg Settings
Name | Setting | Default
--------------------|-----------|------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
Error: Entity 0, Brush 0: outside world(+/-4096): (44,-1552,-4128)(1552,48,-4024)
Error: brush outside world
Description: The map has a problem which must be fixed
Howto Fix: Check www.zhlt.info for a detailed explanation of this problem

Error: Entity 0, Brush 0: outside world(+/-4096): (60,-1568,-4124)(1568,64,-4028)
Error: Entity 0, Brush 0: outside world(+/-4096): (44,-1552,-4110)(1552,48,-4042)
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.06 seconds)

--- END hlcsg ---

** Executing...
** Command: C:PROGRA~1VALVEH~1toolshlbsp.exe
** Parameters: "C:Program FilesSteamsteamappsdudecs44half-lifevalvemapsMonkey_Madness"

hlbsp v3.2.1 rel 3.2.1 Final (Apr 3 2005)

Zoner's Half-Life Compilation Tools 3.2.1 For Half Life 1
Based on code modifications by Sean `Zoner' Cavanaugh.
Based on Valve's version, modified with permission.
Submit detailed bug reports to amckern at amckern@yahoo.com

If you have a Compile error with this stage of compile, please check
http://www.zhlt.info or the Mods Mapping Forum 'Search Function'.

--- BEGIN hlbsp ---
Command line: C:PROGRA~1VALVEH~1toolshlbsp.exe "C:Program FilesSteamsteamappsdudecs44half-lifevalvemapsMonkey_Madness"
>> There was a problem compiling the map.
>> Check the file C:Program FilesSteamsteamappsdudecs44half-lifevalvemapsMonkey_Madness.log for the cause.

--- END hlbsp ---

I cant find these last 2 errors they seem to be off the grid is there any way to fix that?
Posted 17 years ago2007-02-05 20:48:22 UTC Post #211741
Oh yeah, FOUR POSTS IN A ROW! Three of them with (possibly identical) compile logs in them! w00t! :cool:
Posted 17 years ago2007-02-05 21:03:39 UTC Post #211743
(1)Well off grid means that it is too close to the end of the grid,(less then 65 units) or (2)that you have an invalid solid.
(44,-1552,-4110)(1552,48,-4042)
Since these corodinates given by the compile log are reasonible and aren't something like 99999999, the first reason causes the problem, and I'm sure you know already what to do, ehh? ;)
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