Light_env problem Created 17 years ago2007-02-10 19:08:51 UTC by Superbored21 Superbored21

Created 17 years ago2007-02-10 19:08:51 UTC by Superbored21 Superbored21

Posted 17 years ago2007-02-10 19:08:51 UTC Post #212130
http://i137.photobucket.com/albums/q216/Superbored21/untitled.jpg

Look at that image. What's up with the lighting? theres only one window.
And some of the light is all jageddy. It's not compiling problems, because I compiled and ran it three times, and i still get that same result. Why is it happening, and how can i stop it?

( The image is in a bit bad quality because I enlarged it )
Posted 17 years ago2007-02-10 19:41:35 UTC Post #212131
is that in-game?

How on earth did you get AAATrigger to appear?!
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-02-10 21:01:34 UTC Post #212135
By texturing a world brush with it. :P The problem is obviously caused by that visible AAATrigger texture, the AAAtrigger messes up with rad.(lighting) I don't know why valve created a texture with such proporties. :
Posted 17 years ago2007-02-10 21:14:14 UTC Post #212136
Thanks, guys. :)
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