Team DM: TWHL vs. SP Created 17 years ago2007-02-04 20:46:40 UTC by AJ AJ

Created 17 years ago2007-02-04 20:46:40 UTC by AJ AJ

Posted 17 years ago2007-02-10 11:16:47 UTC Post #212098
It was extremely underhand to sabotage the Snarkpit like you did just now. Expect your half time oranges to be widdled in!

:nuke:
Posted 17 years ago2007-02-10 11:50:20 UTC Post #212099
live in 10 mins. shall we hop on the server?
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-02-10 11:56:49 UTC Post #212101
I'm joining now.
Posted 17 years ago2007-02-10 12:01:29 UTC Post #212103
Back up. go go go
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-02-10 13:46:57 UTC Post #212104
EDIT: Nevermind. >.<

Still, anyone know who's winning?
Posted 17 years ago2007-02-10 14:12:52 UTC Post #212106
no. Muzz removed everyone's admin privelages for some reason so we couldn't change to teamplay mode. Everyone left.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-02-10 14:16:19 UTC Post #212107
That explains why there's only one person on the server then.
Posted 17 years ago2007-02-10 14:33:49 UTC Post #212108
Sounds like it went smoothly...Oh well at least I can join next time since I'm almost done with my work.
Habboi HabboiSticky White Love Glue
Posted 17 years ago2007-02-10 14:46:21 UTC Post #212109
The server - for some reason, my game execs a "gamestartup.mp3" when I connect, and i have a song playing when I join the TWHL server (im not sure if the two things are connected). It loops, and it's really frigging irritating.

I don't get this problem anywhere else.

Its a guitar tune with some guy singing softly.
Posted 17 years ago2007-02-10 14:55:27 UTC Post #212111
I am officially a retard!

There was a CD in the drive!

However, it didnt start when i joined Gasworks 24/7. Weird.,
Posted 17 years ago2007-02-10 16:02:27 UTC Post #212113
Server online, and added Kaspergs maps.

I can't plat myself, im having lan.

Hunter: You're co-admin again.
The Mad Carrot The Mad CarrotMad Carrot
Posted 17 years ago2007-02-10 16:27:57 UTC Post #212115
No one's playing :o I'm on the server
Posted 17 years ago2007-02-10 16:40:33 UTC Post #212116
Be there in a few secs.
Posted 17 years ago2007-02-10 16:45:42 UTC Post #212117
Posted 17 years ago2007-02-10 16:52:01 UTC Post #212118
Was that why I experienced a connection problem a minute or so ago?
Posted 17 years ago2007-02-10 17:28:55 UTC Post #212122
Posted 17 years ago2007-02-10 18:52:47 UTC Post #212127
I'm confused - is it today or what?
Posted by The hunter - 10 Feb 07, 14:37

TvS-day minus 1h, 41m
No?

What did I miss?
Madcow MadcowSpy zappin my udder
Posted 17 years ago2007-02-10 19:01:09 UTC Post #212129
Posted 17 years ago2007-02-10 19:53:16 UTC Post #212133
Posted 17 years ago2007-02-11 12:30:16 UTC Post #212157
User posted image
It's official - Orpheus sucks teh boab
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-02-11 13:06:23 UTC Post #212161
Posted 17 years ago2007-02-11 13:08:06 UTC Post #212162
i said boab, not boob.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-02-11 14:34:08 UTC Post #212166
Posted 17 years ago2007-02-11 14:39:55 UTC Post #212167
bahahaha LOSER :heart: :nuke:
Posted 17 years ago2007-02-12 00:37:32 UTC Post #212207
Posted 17 years ago2007-02-12 06:30:38 UTC Post #212224
Picking maps that we all like is kinda hard...

Should we vote for maps? Or...
The Mad Carrot The Mad CarrotMad Carrot
Posted 17 years ago2007-02-12 08:24:59 UTC Post #212229
http://www.snarkpit.net/maps.php?map=69

I remember Orph had high praise for this map...Seems pretty good.
Habboi HabboiSticky White Love Glue
Posted 17 years ago2007-02-12 08:42:07 UTC Post #212235
That map comes in a spirit-based mini-mod format and the layout is a bit complicated for 2 vs 2 battles...
Posted 17 years ago2007-02-12 08:56:11 UTC Post #212238
Obviously Spirit based maps are a no-go.
The Mad Carrot The Mad CarrotMad Carrot
Posted 17 years ago2007-02-12 09:07:37 UTC Post #212239
Posted 17 years ago2007-02-12 09:36:55 UTC Post #212240
I could decorate and recompile Suspended for the occasion. It's an arena type map with plenty of vertical gameplay and works very well with few players. The only problem I see is that it now looks like crap compared to the HL2DM version...
Posted 17 years ago2007-02-12 09:39:20 UTC Post #212241
Posted 17 years ago2007-02-12 10:10:22 UTC Post #212242
K, ill add those maps tonight and prepare a new zip.
The Mad Carrot The Mad CarrotMad Carrot
Posted 17 years ago2007-02-12 10:17:19 UTC Post #212243
Posted 17 years ago2007-02-12 10:23:33 UTC Post #212246
Posted 17 years ago2007-02-12 10:26:35 UTC Post #212247
no spirit, please.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-02-12 10:58:45 UTC Post #212250
Posted 17 years ago2007-02-12 11:40:34 UTC Post #212251
Well, it has a big central area and subrooms flowing into it, like crossfire. I don't know if that's what you mean by arena map... :confused:
And no, I didn't pick it for being ugly. "Ugly" is a different mapping term in my opinion. Ugly maps are maps with lots of missaligned textures or textures with tiled repetition problems, no color balance, floor textures in walls or ceilings, dull structures, boring layout, too dark etc. No, I wouldn't say Suspended is the best representative of that category :D
But then again, it looks horrible compared to the Source remake.
http://www.snarkpit.net/maps/HL2/images/2727_1.jpg
Posted 17 years ago2007-02-12 11:47:52 UTC Post #212252
Posted 17 years ago2007-02-12 12:31:13 UTC Post #212253
I heard tell that Apex was ugly
According to the map vault comments, I'm one of those people... and please don't take take it as an offense, but I still feel the same way about most of those texture choices...
And honestly, It doesn't have to do with maps being old. Subtransit, Lambda_bunker and Snarkpit (to name a few) still look better than most maps made after them. Although I understand what you mean by the style (scary_1, Talos etc). I still don't think a map is ugly/pretty just because it looks like the rest of its contemporary creations (I feel the same way about art. Just because "that's what people painted back then" won't make a certain abstract painting be less of a joke).

Unfortunately I couldn't play this weekend, so I'm really looking forward to the next fragfests.
Posted 17 years ago2007-02-12 12:39:41 UTC Post #212254
I don't mind arena combat, as long as it's mixed with some neighbouring rooms and corridors. Just a big arena gets very boring, very fast.

About apex, I don't mind the textures themselves - IMO, one can make some pretty darn cool maps using Half-Life textures - but the way they're combined and lit is appalling. I mean, no offence, but it's just plain ugly, they way some textures are put together. On top of that, all surfaces in the map look flat and boring.
Posted 17 years ago2007-02-12 13:02:19 UTC Post #212256
Posted 17 years ago2007-02-12 13:21:59 UTC Post #212258
I strongly suggest tp_sacrifice.

I've played this map a long time ago on muzz's server and I personally thought it played superb.

Tp_seth is rather nice aswell.
Gungod, this map was rather fun with 8 people in HLDM.
Never played it in teamplay, but I guess it could be fun to see who the 'gungods' are. :lol:
Warehouse 052KG, killbox, but in a good way.

..

About Apex, I thought it looked ugly and played kinda bad.
But this is my opinion, other people could have loved it.
Different people, different opinions.
Posted 17 years ago2007-02-12 13:32:15 UTC Post #212260
Posted 17 years ago2007-02-12 13:34:06 UTC Post #212261
In a site this size, theres got to be something.
Can you explain that sentence to me please?

EDIT: Yah. Post #100.
Posted 17 years ago2007-02-12 13:44:53 UTC Post #212262
Posted 17 years ago2007-02-12 13:55:31 UTC Post #212264
...I just thought that sentence was a bit confusing.
I'm not English so sometimes I don't understand things.

..

I'm selecting maps I think will play well for the HLTP day.
Tp_sacrifice and tp_seth are good tp maps.
I can't help it they happen to be made by Kasperg.
Posted 17 years ago2007-02-12 14:05:48 UTC Post #212266
Posted 17 years ago2007-02-12 14:09:12 UTC Post #212268
Tp_seth and tp_sacrifice aren't really that big with 8 players. But heh, when we only got 4 people to play like last time, then yeh..

We'll wait and see what Muzz thinks. :)
Posted 17 years ago2007-02-12 14:10:54 UTC Post #212269
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