Little help? I will explain. Created 17 years ago2007-02-12 05:40:06 UTC by Instant Mix Instant Mix

Created 17 years ago2007-02-12 05:40:06 UTC by Instant Mix Instant Mix

Posted 17 years ago2007-02-12 05:40:06 UTC Post #212219
HAs anyone ever played rp_omgcity for Gmod? Well , at the garage , there is a prop_physbox that when it oges to an area , goes static at a certain angle for about 4 seconds , then falls down for you to pick up and repaet again.

DOes anybody know how to do this effect? Thanks!
Instant Mix Instant MixTitle commitment issues
Posted 17 years ago2007-02-12 08:26:53 UTC Post #212231
No I haven't played it but my answer for all questions like these is wait for someone else to tell you or find out yourself by decompiling it.
Habboi HabboiSticky White Love Glue
Posted 17 years ago2007-02-13 08:49:48 UTC Post #212362
I cant deem to decompile Any hl2 BSp's , only hl1. :(
Instant Mix Instant MixTitle commitment issues
Posted 17 years ago2007-02-15 07:52:45 UTC Post #212542
:thefinger:
Instant Mix Instant MixTitle commitment issues
Posted 17 years ago2007-02-15 08:21:58 UTC Post #212545
I made magnets in dm_suspended.
http://www.youtube.com/watch?v=6JbPTW3AwYs @ 2:07

Just make a strong trigger_push and tell it to disable itself after some seconds. There are a lot of input/output ways to do that, I don't remember what I used.
Of course, the trigger_push must be set to affect all physics objects.
Posted 17 years ago2007-02-15 14:12:08 UTC Post #212553
it'll be a func_wall_toggle.
Archie ArchieGoodbye Moonmen
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