sky help Created 17 years ago2007-03-15 19:40:32 UTC by smoe smoe

Created 17 years ago2007-03-15 19:40:32 UTC by smoe smoe

Posted 17 years ago2007-03-15 19:40:32 UTC Post #215963
Im trying to add environment to my map. A tutorial {found here http://twhl.co.za/tutorial.php?id=6 } said to make a cube that surrounds your map and give it the "sky" texture. I cannot find the "sky" texture in my hammer textures. These textures are for CS btw. I have lots of textures but no sky. Any help would be appreciated. thanks
Posted 17 years ago2007-03-15 19:47:30 UTC Post #215964
Add either halflife.wad or zhlt.wad (which came with your download of ZHLT) to the the WAD list in hammer. Both of those have it in them, but if you just want to use the CS textures, I'd go for zhlt.wad, because it just has the tool textures, and it won't fill your texture browser with possibly unneeded ones up like halflife.wad will.
Posted 17 years ago2007-03-15 20:24:27 UTC Post #215969
Funny, I had zhlt.wad, but sky was missing. Thanks for the really fast response tho. It worked.
Maybe you can help. I went to get a custom sky/environment from the wadfather. When I unzipp the file it had like 15 files in it. Not just a simple .wad file I can add to hammer/textures. Can you maybe point me to a better tutorial on what to do whith all of those files so I can create me some sky???? Thanks
Posted 17 years ago2007-03-15 20:47:38 UTC Post #215970
Those files (I presume .tga files) should go in your cstrike/gfx/env/ folder
In the "Map properties" menu in Hammer, you can type the name of the sky you want to use. It should be the part of the name that the sky tga files have in common. For example, your files could be "myskyup", "myskydn", "myskylf" etc. In this example, the name of your sky would be just "mysky"
Posted 17 years ago2007-03-15 21:09:47 UTC Post #215973
the sly texture just refrences the targa files in the folder according to what mapname you input in the map properties
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-03-15 21:18:56 UTC Post #215975
*sky
Posted 17 years ago2007-03-15 21:28:25 UTC Post #215980
yeah...
its my first day :(
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-03-16 00:15:58 UTC Post #216016
u guys are good !!!THANK YOU !!! Sure I'll be back.. LOL
Posted 17 years ago2007-03-16 12:40:43 UTC Post #216061
OK, so the environment file I got is called cm_bch1-256.zip and it contains 3 different file types. .tga , .pcx , .bmp .. {Ex. cm_bch1-256_dn.tga} Here are my questions....
1. - Do all of these files go in the same place?

2. - When i goto Hammer/map/map properties/environment map{cl_skyname} what do I put in for a skyname? if the files look like "cm_bch1-256_dn.tga"....
You must be logged in to post a response.