Elevator Problem Created 17 years ago2007-03-24 15:55:49 UTC by Cat Like Thief Cat Like Thief

Created 17 years ago2007-03-24 15:55:49 UTC by Cat Like Thief Cat Like Thief

Posted 17 years ago2007-03-24 15:55:49 UTC Post #216948
Hi! just followed the tutorial and put a lift in my cs map, i have the lift in a separate room to the starting position so i can fix the lighting to the lift without lighting the lift shaft, like it suggests in the tutorial and its fine for the first round but i find that when the round restarts the lifts disappear and end up in the separate room i created!!!

how can i make the lifts return to starting positions at the beginning of every round?

thankyooooooooooooooooooo :biggrin:
Posted 17 years ago2007-03-24 17:15:51 UTC Post #216955
Maybe this function doesn't work in CS? I don't know, I've never tried it myself, so I suppose I can't be of much help. :
Posted 17 years ago2007-03-24 18:23:30 UTC Post #216968
Didn't I post a reply already?

Just place the lift in the starting position then. Donno why it returns to the place you placed it in hammer and not the first path_corner, but thats how it works in CS.
Posted 17 years ago2007-03-24 18:58:15 UTC Post #216970
Quite obviously, you didn't reply.
Posted 17 years ago2007-03-24 20:16:48 UTC Post #216983
Maybe I forgot to press the post button or my reply didn't pass through, but I did write a reply.
Posted 17 years ago2007-04-03 18:48:33 UTC Post #217923
Thanks espen, i spent ages looking down the forums for the answer to this, guess it dont help when people write "anyone else have this problem" as the title, makes it much more difficult to find a specific problem when scanning the posts. if they were to write "elevator entity problem or something then i would of checked it out!

ok im done :D thanks for your help! :biggrin:
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