Problem w/ Weapon Start Created 17 years ago2007-03-21 16:51:57 UTC by blast strike blast strike

Created 17 years ago2007-03-21 16:51:57 UTC by blast strike blast strike

Posted 17 years ago2007-03-21 16:51:57 UTC Post #216641
I did everything that is saying in this tutorial: http://twhl.co.za/tutorial.php?id=87

but, when I join for CT or TR, does this error in console, and 'quit' the map

"Host_Error: PF_precache_model_I: 'models/w_medkit.mdl' Precache can only be done in spawn function"

Can someone help me?

Thanks.
Posted 17 years ago2007-03-22 08:16:27 UTC Post #216692
Are you trying to spawn a medkit when the map starts?
AJ AJGlorious Overlord
Posted 17 years ago2007-03-22 09:53:13 UTC Post #216697
Counter-Strike has medkits?
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-03-22 11:52:20 UTC Post #216702
I'm not trying to spawn a medkit when the map starts =?(
Posted 17 years ago2007-03-24 08:29:32 UTC Post #216883
I guess that CS don?t have medkit

Could someone help me please?
Posted 17 years ago2007-03-24 17:11:15 UTC Post #216954
No, CS does not have medkits.
Posted 17 years ago2007-03-24 17:57:03 UTC Post #216960
So, why is appearing that msg on my console when I start my map?

I'm not trying to spawn players with medkits... =/
Posted 17 years ago2007-03-24 18:11:07 UTC Post #216961
Maybe some entity does...
The Mad Carrot The Mad CarrotMad Carrot
Posted 17 years ago2007-03-24 19:07:28 UTC Post #216972
But when I remove the starting weapon entity it don't bug...
Posted 17 years ago2007-03-25 08:06:06 UTC Post #217014
Entity set-up is the problem. Check that the player isn't receiving any medkits or anything similar! If your still stuck, post it up and I'll go check it out! ;)
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