Half-Life 2 Deathmatch, specificly Gmod RP Maps
First, the active entities and their properties.
POINT_CAMERA
Name: warehouse_camera01
Pitch Yaw: 40 21 0
FOX: 90'
Screen Aspect Ratio: No
FLAGS
Start On
INFO_CAMERA_LINK
Name:
Entity Whose Material Uses _rt_camera: Monitor001
Camera Name: warehouse_camera01
FUNC_MONITOR
Name: Monitor001
Camera Name: warehouse_camera01
Start Enabled:
Texture: dev/dev_monitor
Now, in hammer and gmod/hl2dm the func_monitor is black.