Counting entities? Created 17 years ago2007-05-08 10:39:24 UTC by moosefetcher moosefetcher

Created 17 years ago2007-05-08 10:39:24 UTC by moosefetcher moosefetcher

Posted 17 years ago2007-05-08 10:39:24 UTC Post #221397
Hello there.
I'm just about finishing a CS 1.6 map (I always seem to be at that stage..) and it's compiling fine. Problem is when I go to run the map, it starts loading then just jumps back to the opening menu. The log file looks fine. No leaks. No MAX PATCHES. No MAX CLIPNODES. It might be because the map has too many entities, but how can I tell? I can't find anything in the compile log that tells me how many entities there are, and in Worldcraft, I've only been able to find the map properties/entity list, but that doesn't count them. I could count the list, but that could be up to four hundred, and I start losing count at about 3 (really I'm just being lazy). But does anyone know of an easy way to find out how many entities you've got in a map?
Cheers.
Posted 17 years ago2007-05-08 10:43:05 UTC Post #221398
In Hammer:
Map -> Show Information
Daubster DaubsterVault Dweller
Posted 17 years ago2007-05-08 13:05:57 UTC Post #221421
Oh... (probably should have looked a bit harder). Thanks (again!) Espen!
Sorry, but what ARE the maximum amount brush and point entities then?
Cheers.
Posted 17 years ago2007-05-08 13:53:28 UTC Post #221424
Speaking of 'should have looked harder' - I just found out from Slackiller's 'Tommy14' error page that HL has space for 2048 entities (brush or point based). So that's probably not the problem...
Posted 17 years ago2007-05-08 13:56:43 UTC Post #221426
Thanks (again!) Espen!
espen?
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-05-08 17:58:08 UTC Post #221446
Oh, Jesus! Wh... I swore it was Espen! Sorry Daubster! Really NOT looking today.
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