i made a map,actualy making it,i have a problem,i wanwhen the player steps in a trigger once a multimanager to activate an aiscripted_sequence, i think it work,i did it like in a tutorial,i want barney to walk down a fire stair or how ever it's called,and the stair to brake and barney to fall,but barney doesn't walk there,first i thought it's the height of the stairs because they were unwalkable,i fixed that,i placed some nodes,but stil he doesn't move,if i go to him and pres use key he wil step in to me and block me,i can't do nothing to get rid of him,help please,how to make this work