The Whole Half-Life
TWHL
Forums
Wiki
Vault
Competitions
Discord
More...
Journals
News
Polls
Members
Go
Go
Login
Email or Username
Password
Remember Me
Login
Forgot Your Password?
Register
The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured mod:
TWHL Tower
by
TWHL members
Forums
Wiki
Vault
Competitions
Discord
Community
Journals
News
Polls
Members
Login/Register
Remember Me
Login
Forgot Your Password?
New user?
Create an account
Mirrored
Created
17 years ago
2007-05-15 11:17:22 UTC
by
Skals
Forums
Maps and Mods
View Thread
Created
17 years ago
2007-05-15 11:17:22 UTC
by
Skals
Skals
Posted
17 years ago
2007-05-15 11:17:22 UTC
Post #222057
Well lets get this strait.
is there a way to prevent mirroring textures?
and if yes, what it is.
Skals
Level Designer
The Mad Carrot
Posted
17 years ago
2007-05-15 11:20:15 UTC
Post #222059
There are a couple of ways, ill explain them all, but im going to make use of some screenshots so i have to make them first.
Stay tuned.
Oh and... /me applied modpowah on you.
The problem:
X: -1.00
Check the Face checkbox. This is not always possible, depend on how the brush is placed. In that case, use the above method.
The Mad Carrot
Skals
Posted
17 years ago
2007-05-15 11:24:29 UTC
Post #222060
hmm the funnies thing is that i just found out -.-
i was doing the shift + a thing when i found out the stuff about the faces -.-
sorry
Skals
Level Designer
The Mad Carrot
Posted
17 years ago
2007-05-15 11:29:35 UTC
Post #222061
SHEESH!
FFS!
GOD DAMN!
$%@#^$@^$!
I've added the screenshots anyway.
The Mad Carrot
You must be logged in to post a response.