Vanishing objects Created 16 years ago2007-06-25 18:18:49 UTC by dickon dickon

Created 16 years ago2007-06-25 18:18:49 UTC by dickon dickon

Posted 16 years ago2007-06-25 18:18:49 UTC Post #226413
I have a situation where I'll slap together a map, fix all my bad objects, then test my creation in HL...and when I run around, things will disappear and reappear depending on the players current angle/distance. I've seen this is other maps too.

For example, I just built an elevator, it all appears fine, but when you stand on it and go up, the block disappears....but it still has physical/solid qualities. And it only disappears depending on the angle you look at it. Some angles it's there, some it's not.

I also have my skybox do the same thing, going black in places. I've had it with just about any object, and it seems random.

Am I coding/desiging something wrong? Maybe I'm using some bad practices?

Any advice appreciated. Thanks,
Dickon...
Posted 16 years ago2007-06-25 18:57:54 UTC Post #226415
A screenshot wouldn't hurt. There are a number of things that could be causing those errors. Don't let us do all the guessing ;)
Posted 16 years ago2007-06-25 20:06:11 UTC Post #226420
i think i know what hes talking about, short surfaces
Posted 16 years ago2007-06-25 20:11:44 UTC Post #226421
Try changing your Video resolution or video mode.
Tetsu0 Tetsu0Positive Chaos
Posted 16 years ago2007-06-25 20:13:54 UTC Post #226423
I've had this happen before I think, but it's only in really complex maps where there's a lot of detailed objects visible at once. let me guess, all the offending objects are brush based entities?

This same thing happens on some brushes that have strange angles (there's several rocks in single player Half-Life that do this), but I don't think this is the problem you're having. It's only happened to me when I'm using a lot of complex triangle based terrain.

P.S.

You said something about coding... have you done any? I suppose this might affect it somehow, but I'm not sure.
Posted 16 years ago2007-06-25 20:22:04 UTC Post #226431
this used to happen to me on my old computer, i guess it wasnt that great/doors would be invisible and some other stuff
Posted 16 years ago2007-06-26 04:14:33 UTC Post #226457
things will disappear and reappear depending on the players current angle/distance. I've seen this is other maps too.
Sounds like you're running Software mode. Switch to OpenGL.
The Mad Carrot The Mad CarrotMad Carrot
Posted 16 years ago2007-06-26 04:23:35 UTC Post #226459
Well I was gonna tell you what was wrong, then bloody muzzleflash comes along.... :P
Posted 16 years ago2007-06-26 07:49:54 UTC Post #226471
:nuts:
The Mad Carrot The Mad CarrotMad Carrot
Posted 16 years ago2007-06-26 15:15:53 UTC Post #226500
I said change the video mode first :P
Tetsu0 Tetsu0Positive Chaos
Posted 16 years ago2007-06-27 03:34:34 UTC Post #226550
True, I give you both credit than.
Posted 16 years ago2007-06-27 13:30:07 UTC Post #226587
Yup, that did it. Shame it doesn't work well in both modes. Oh well.

Thanks guys.
Posted 16 years ago2007-06-27 17:46:21 UTC Post #226609
np
Tetsu0 Tetsu0Positive Chaos
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