Multiple camera feeds+monitors Created 17 years ago2007-07-08 10:58:52 UTC by chrispy chrispy

Created 17 years ago2007-07-08 10:58:52 UTC by chrispy chrispy

Posted 17 years ago2007-07-08 10:58:52 UTC Post #227930
OK, I asked a while ago ata different forum about create multiple monitor setups, whereby you have various func_monitors (or monitor textures), each that is fed by a different camera.
If that makes no sense, I am trying to create a security system, with mutliple cameras all feeding to a control room.
I was told that this would require extra coding. Is this true? If so, can anyone point me in the right direction? I can program sufficiently in a few languages including C++
Thanks
Posted 17 years ago2007-07-08 11:06:26 UTC Post #227932
You can have as many screens as you want but they'll all show the same thing. Source was only made to have one screen per map. You can however have a set-up where the screen changes to each camera you place but every monitor texture will still show the same thing.
Habboi HabboiSticky White Love Glue
Posted 17 years ago2007-07-08 14:25:59 UTC Post #227957
Thats my point. I want lots of different monitors showing lots of different things. Possible with coding?
Posted 17 years ago2007-07-08 15:23:27 UTC Post #227958
Well anything is possible I suppose. I can't help you there though so maybe Google for threads made by people who also seek the answer.
Habboi HabboiSticky White Love Glue
Posted 17 years ago2007-07-08 16:19:23 UTC Post #227963
Hmm yea I've looked around

Thanks anyway! Oh well!
Posted 17 years ago2007-07-08 16:54:37 UTC Post #227965
I should have suggested you make threads asking this question on more talented forums such as:

Interlopers.net
HL2World.com
Snarkpit.net
MapCore - Especially this one.
Habboi HabboiSticky White Love Glue
Posted 17 years ago2007-07-08 21:46:37 UTC Post #227993
OK, thats great!
Thanks!
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