(Menu Font issue fixed)
I also an issue with a 3D background map. I created a simple box, just for testing, added a point_viewcontrol, info_target and an OnMapSpawn trigger with the Enable input for the point_viewcontrol, fired from a logic_auto.
But after the Valve intro movie, the game crashes with a memory could not be read error. I did everything that was said here: http://developer.valvesoftware.com/wiki/Menu_Background_Map#Testing_chapterbackgrounds.txt
Fucking menu's! :@