If you've been follwing my journal then odds are you already know about this map. I'm brining out of my journal and into a thread so that I can get some better feedback on it.
After an extremely long period of "mapper's block" I've finally begun a surefire project(no really, this one's being finished). After this, I've got an idea for my first full Source map, but that's another story.
Skytower (a working title, and will definitely be changed before the release) has been in the back of my mind for a long, long time. When I downloaded Rimrook's Sunden map, I discovered how perfectly the textures fit with this map I'd been wanting to make. So I began work.
Screenshots. Its a very blue map:
http://img264.imageshack.us/img264/9109/dmskytower0015eo8.jpg
http://img264.imageshack.us/img264/6962/dmskytower0016sg6.jpg
^That blue circle heals you when you fall through it.
http://img264.imageshack.us/img264/5762/dmskytower0022ka7.jpg
Gameplay focuses on a circulation from the top of the tower to the bottom, with various ways to get from point A to point B.
As of now, I'm done with the brushwork and am working on entity placement and atmosphere. But if you see something that could use some tweaking then tlel me. that's why I posted the thread in the first place.