Created 17 years ago2007-08-03 18:25:21 UTC by DragonFly
ive never tried it but i heard if the bsp is over 15 megs it cant be decompiled but who makes a map that big?15mb is actually kind of small for a complete Source map, higher lightmap detail alone can make a bsp huge.
How does it work?Well on a technical level, I don't really know. But I've tested it out, and it seems to work. For me, vmex just crashes while trying to decompile a map with this set of brushes in it.