omg have i lost my map nooo!!! Created 20 years ago2004-04-20 07:29:32 UTC by 96a2107 96a2107

Created 20 years ago2004-04-20 07:29:32 UTC by 96a2107 96a2107

Posted 20 years ago2004-04-20 07:29:32 UTC Post #23146
i just tryed to compile nd run my map but it says map not found on server. is it screwed what can i do!!!

Thanks
96 :nuts:
Posted 20 years ago2004-04-20 07:33:42 UTC Post #23148
No you just don't have a bsp--- Try copying and pasting into a new map and compile it-(with "Do not run Game" NOT checked")Then Save it as a knew name.. If that doesn't work well I don't know what to tell ya--- Anybhody else have ideas??
Unbreakable UnbreakableWindows 7.9 Rating!
Posted 20 years ago2004-04-20 07:35:15 UTC Post #23149
^
I also take it your running it through half-life---With that error message sounds familiar.
Unbreakable UnbreakableWindows 7.9 Rating!
Posted 20 years ago2004-04-20 07:48:58 UTC Post #23157
nope didnt work, i copyed it over into a new file and compiled it but it came up with the same message, its jus not creating the .bsp file when it compiles. could this be because of a leak? :
Posted 20 years ago2004-04-20 07:54:15 UTC Post #23158
Nah, leaks make the map full bright, but it will still compile.
Posted 20 years ago2004-04-20 08:01:01 UTC Post #23159
this is gettin very confusing, the reason it cant run is because it wont make a bsp file. at what point is the bsp file created does anyone know. and why isnt it being created. this is really annoying :nuts: :zonked: : :zonked: :x :badass:

thanks
96
Posted 20 years ago2004-04-20 08:06:32 UTC Post #23161
Maybe it creates it, but to a wrong directory. Copy the compile log (That text in the gray box) here.
Posted 20 years ago2004-04-20 08:11:32 UTC Post #23165
** Executing...
** Command: Change Directory
** Parameters: "C:SierraHalf-Life"

** Executing...
** Command: C:PROGRA~1ZHLTZHLThlcsg.exe
** Parameters: "c:documents and settingsadmindesktoptryagainmapdan"

hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
--- BEGIN hlcsg ---
Command line: C:PROGRA~1ZHLTZHLThlcsg.exe "c:documents and settingsadmindesktoptryagainmapdan"
Entering c:documents and settingsadmindesktoptryagainmapdan.map
Error: Missing '[' in texturedef (U)
Description: The map has a problem which must be fixed
Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem

--- END hlcsg ---

** Executing...
** Command: C:PROGRA~1ZHLTZHLThlbsp.exe
** Parameters: "c:documents and settingsadmindesktoptryagainmapdan"

hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
--- BEGIN hlbsp ---
Command line: C:PROGRA~1ZHLTZHLThlbsp.exe "c:documents and settingsadmindesktoptryagainmapdan"
>> There was a problem compiling the map.
>> Check the file c:documents and settingsadmindesktoptryagainmapdan.log for the cause.

--- END hlbsp ---

** Executing...
** Command: C:PROGRA~1ZHLTZHLThlvis.exe
** Parameters: "c:documents and settingsadmindesktoptryagainmapdan"

hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
--- BEGIN hlvis ---
Command line: C:PROGRA~1ZHLTZHLThlvis.exe "c:documents and settingsadmindesktoptryagainmapdan"
>> There was a problem compiling the map.
>> Check the file c:documents and settingsadmindesktoptryagainmapdan.log for the cause.

--- END hlvis ---

** Executing...
** Command: C:PROGRA~1ZHLTZHLThlrad.exe
** Parameters: "c:documents and settingsadmindesktoptryagainmapdan"

hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
--- BEGIN hlrad ---
Command line: C:PROGRA~1ZHLTZHLThlrad.exe "c:documents and settingsadmindesktoptryagainmapdan"
>> There was a problem compiling the map.
>> Check the file c:documents and settingsadmindesktoptryagainmapdan.log for the cause.

--- END hlrad ---

thats the compile thingy

** Executing...
** Command: Copy File
** Parameters: "c:documents and settingsadmindesktoptryagainmapdan.bsp" "C:SierraCounter-Strikecstrikemapsmapdan.bsp"

The command failed. Windows reported the error:
"The system cannot find the file specified."
Posted 20 years ago2004-04-20 08:11:58 UTC Post #23166
hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
--- BEGIN hlcsg ---
Command line: C:PROGRA~1ZHLTZHLThlcsg.exe "c:documents and settingsadmindesktoptryagainmapdan"
Entering c:documents and settingsadmindesktoptryagainmapdan.map
Error: Missing '[' in texturedef (U)
Description: The map has a problem which must be fixed
Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem

--- END hlcsg ---

hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
--- BEGIN hlbsp ---
Command line: C:PROGRA~1ZHLTZHLThlbsp.exe "c:documents and settingsadmindesktoptryagainmapdan"
>> There was a problem compiling the map.
>> Check the file c:documents and settingsadmindesktoptryagainmapdan.log for the cause.

--- END hlbsp ---

hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
--- BEGIN hlvis ---
Command line: C:PROGRA~1ZHLTZHLThlvis.exe "c:documents and settingsadmindesktoptryagainmapdan"
>> There was a problem compiling the map.
>> Check the file c:documents and settingsadmindesktoptryagainmapdan.log for the cause.

--- END hlvis ---

hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
--- BEGIN hlrad ---
Command line: C:PROGRA~1ZHLTZHLThlrad.exe "c:documents and settingsadmindesktoptryagainmapdan"
>> There was a problem compiling the map.
>> Check the file c:documents and settingsadmindesktoptryagainmapdan.log for the cause.

--- END hlrad ---

this is th log
Posted 20 years ago2004-04-20 08:19:35 UTC Post #23169
Missing '[' in texturedef (U)

well thats the problem but what do i do abaout it :(

the help says this:

The 'missing [ in texturedef' message can be caused several ways:

One or more faces has no texture, or the texturename is just made up of spaces. Check for problems in WC 3.3 should detect them as 'invalid texture' messages.
The texture name on one or more faces has a space in the middle of the name somehow (Textures are not allowed to have spaces in their names)
You are using Worldcraft 2.0 or 2.1, and the worldspawn has a key/value of "mapversion" "220" If so, remove it.
A Worldcraft 3.3 map was imported into WC 2.1 or 2.2, same problem as above.
A Worldcraft 3.3 map was imported into Quark, also the same problem :)
The map is in Worldcraft 3.3's .map format, but the "mapversion" "220" is MISSING from the worldspawn (this is really rare).

BUT WHAT DOES IT ALL MEAN :confused: (ive been doin this for 2days now :D )
Posted 20 years ago2004-04-20 08:24:08 UTC Post #23170
Tommy of Escondido's Mapping help Tutorials for Half-Life and Mods says this:
missing [ in texturedef
The 'missing [ in texturedef' message can be caused several ways:

One or more faces has no texture, or the texturename is just made up of spaces. Check for problems in WC 3.3/Hammer should detect them as 'invalid texture' messages.
The texture name on one or more faces has a space in the middle of the name somehow (Textures are not allowed to have spaces in their names)
You are using Worldcraft 2.0 or 2.1, and the worldspawn has a key/value of "mapversion" "220" If so, remove it.
A Worldcraft 3.3 map was imported into WC 2.1 or 2.2, same problem as above.
A Worldcraft 3.3 map was imported into Quark, also the same problem :)
The map is in Worldcraft 3.3's .map format, but the "mapversion" "220" is MISSING from the worldspawn (this is really rare).
Posted 20 years ago2004-04-20 08:25:10 UTC Post #23171
Ffs, you just copied it and i didnt notice. Oh well, i like this quoted small font version better :D.
Posted 20 years ago2004-04-20 10:11:59 UTC Post #23180
lol thanks jaardsi i worked it out in the end i just used the find problem button :nuts: :zonked: :nuts: rofl
Posted 20 years ago2004-04-20 10:23:44 UTC Post #23182
No problem ;]
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