wtf counter-st.wad??? Created 16 years ago2007-10-31 12:42:39 UTC by Spike Spike

Created 16 years ago2007-10-31 12:42:39 UTC by Spike Spike

Posted 16 years ago2007-10-31 12:42:39 UTC Post #237418
When I try to test one of my maps appears an error message saying " coldn't open counter-st.wad. I have no st.wad or counter-st.wad on my hammer, neither on my cstrike folder. So why CS is not working?

[quote]
Using Wadfile: archivos de programavalvesteamsteamappsitc1005counter-strikecstrike_spanishhalflife.wad
  • Contains 2 used textures, 50.00 percent of map (3116 textures in wad)
Using Wadfile: archivos de programavalvesteamsteamappsitc1005counter-strikecstrike_spanishde_ciruelos.wad
  • Contains 2 used textures, 50.00 percent of map (106 textures in wad)
Using Wadfile: archivos de programavalvesteamsteamappsitc1005counter-strikecstrike_spanishmordor.wad
  • Contains 0 used textures, 0.00 percent of map (13 textures in wad)
Using Wadfile: archivos de programavalvesteamsteamappsitc1005counter-strikecstrike_spanishcs_cbble.wad
  • Contains 0 used textures, 0.00 percent of map (61 textures in wad)
Using Wadfile: archivos de programavalvesteamsteamappsitc1005counter-strikecstrike_spanishchateau.wad
  • Contains 0 used textures, 0.00 percent of map (136 textures in wad)
Using Wadfile: archivos de programavalvesteamsteamappsitc1005counter-strikecstrike_spanishtreeofp.wad
  • Contains 0 used textures, 0.00 percent of map (2 textures in wad)
Including Wadfile: archivos de programavalvesteamsteamappsitc1005counter-strikecstrike_spanishzhlt.wad
  • Contains 0 used textures, 0.00 percent of map (3 textures in wad)
Using Wadfile: archivos de programavalvesteamsteamappsitc1005counter-strikecstrike_spanishsp_.wad
  • Contains 0 used textures, 0.00 percent of map (11 textures in wad)
Using Wadfile: archivos de programavalvesteamsteamappsitc1005counter-strikecstrike_spanishslac_waters.wad
  • Contains 0 used textures, 0.00 percent of map (18 textures in wad)
Using Wadfile: archivos de programavalvesteamsteamappsitc1005counter-strikecstrike_spanishcm_organicwad.wad
  • Contains 0 used textures, 0.00 percent of map (63 textures in wad)
Using Wadfile: archivos de programavalvesteamsteamappsitc1005counter-strikecstrike_spanishdecals.wad
  • Contains 0 used textures, 0.00 percent of map (223 textures in wad)
Using Wadfile: archivos de programavalvesteamsteamappsitc1005counter-strikecstrike_spanishtimecounter.wad
  • Contains 0 used textures, 0.00 percent of map (17 textures in wad)[/quote]
Posted 16 years ago2007-10-31 12:44:53 UTC Post #237419
Have you decompiled another map and copied parts of it - or used any props?

Also, check for errors in Hammer, and check the compile log for any similar errors to when you load the map.

EDIT: oh... you posted it. Thanks!
Posted 16 years ago2007-10-31 13:04:37 UTC Post #237421
I remove some wads from the hammer list, and only applyed halflife.wad textures on my testing map. I only used 4 textures, 2 wall textures and 2 crate textures. My log is that one:

[quote]Using Wadfile: archivos de programavalvesteamsteamappsitc1005counter-strikecstrike_spanishhalflife.wad
  • Contains 4 used textures, 100.00 percent of map (3116 textures in wad)
Using Wadfile: archivos de programavalvesteamsteamappsitc1005counter-strikecstrike_spanishde_ciruelos.wad
  • Contains 0 used textures, 0.00 percent of map (106 textures in wad)
Using Wadfile: archivos de programavalvesteamsteamappsitc1005counter-strikecstrike_spanishmordor.wad
  • Contains 0 used textures, 0.00 percent of map (13 textures in wad)
Using Wadfile: archivos de programavalvesteamsteamappsitc1005counter-strikecstrike_spanishcs_cbble.wad
  • Contains 0 used textures, 0.00 percent of map (61 textures in wad)
Using Wadfile: archivos de programavalvesteamsteamappsitc1005counter-strikecstrike_spanishchateau.wad
  • Contains 0 used textures, 0.00 percent of map (136 textures in wad)
Using Wadfile: archivos de programavalvesteamsteamappsitc1005counter-strikecstrike_spanishtreeofp.wad
  • Contains 0 used textures, 0.00 percent of map (2 textures in wad)
Including Wadfile: archivos de programavalvesteamsteamappsitc1005counter-strikecstrike_spanishzhlt.wad
  • Contains 0 used textures, 0.00 percent of map (3 textures in wad)
Using Wadfile: archivos de programavalvesteamsteamappsitc1005counter-strikecstrike_spanishsp_.wad
  • Contains 0 used textures, 0.00 percent of map (11 textures in wad)
added 1 additional animating textures.
Texture usage is at 0.10 mb (of 4.00 mb MAX)
0.05 seconds elapsed
[/quote]

Why is hammer adding me an "animated texture" that I have no used and is not specified in the log? I don't understand.
Posted 16 years ago2007-10-31 14:08:02 UTC Post #237425
It looks like Hammer is still adding more wads...

de_ciruelos.wad
mordor.wad
cs_cbble.wad
...

Are you sure all these wads are removed from Hammer configurer? Also, make sure you completely restart Hammer - sometimes texture and wad changes are made unto this happens
Posted 16 years ago2007-10-31 18:53:38 UTC Post #237436
Now it is fixed but I dont know how i fixed it :S Maybe a hammer problem, when I recompiled it 4 times the error dissapeared.
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