The Whole Half-Life
TWHL
Forums
Wiki
Vault
Competitions
Discord
More...
Journals
News
Polls
Members
Go
Go
Login
Email or Username
Password
Remember Me
Login
Forgot Your Password?
Register
The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured mod:
TWHL Tower
by
TWHL members
Forums
Wiki
Vault
Competitions
Discord
Community
Journals
News
Polls
Members
Login/Register
Remember Me
Login
Forgot Your Password?
New user?
Create an account
How do i make the blue be See through
Created
17 years ago
2007-11-04 19:51:24 UTC
by
mchappy
Forums
HL Engine Discussion
View Thread
Created
17 years ago
2007-11-04 19:51:24 UTC
by
mchappy
mchappy
Posted
17 years ago
2007-11-04 19:51:24 UTC
Post #237666
In mesh fences and things like that how do you make the Blue bit See through?
Please help i new but am quite good lol
mchappy
ZombieLoffe
Posted
17 years ago
2007-11-04 19:57:27 UTC
Post #237667
Yes... clearly...
Turn them into block entity (ctrl+T), such as func_wall, set render mode to solid, render amount to 255. Perhaps you should read some tutorials.
ZombieLoffe
srry
Posted
17 years ago
2007-11-04 20:29:03 UTC
Post #237670
Yes, tutorialies are a good idea.
srry
mchappy
Posted
17 years ago
2007-11-04 20:40:38 UTC
Post #237671
aww thanks i couldnt find a tutorial lol
mchappy
You must be logged in to post a response.