Ok, so I read the tutorials here (yes, both) on reducing r_speeds and using HINT brushes, but I really wanted to make sure I was doing it correctly before compiling (and possibly screwing up my map Again). So all that you can see here is outside the map, just the other side off a wall that is beyond reach for the players, just acting as a little "decoration"
Is it correct?
Thanks guys, once again.
So do i simply change the textures there all to HINT? I'm worried I might screw it up, like one of the tutorials mentioned about placing them properly or risking higher r_speeds...