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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
dm_poisongarden
by
Rimrook
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Rotating Weapons...
Created
16 years ago
2007-12-06 19:25:53 UTC
by
Stixsmaster
Forums
HL Engine Discussion
View Thread
Created
16 years ago
2007-12-06 19:25:53 UTC
by
Stixsmaster
Stixsmaster
Posted
16 years ago
2007-12-06 19:25:53 UTC
Post #240080
How would I come about rotating a weapon? For example:
<---
How do I make that from facing that way to facing this way:
^
|
|
|
?
---Stixsmaster
Stixsmaster
Spike
Posted
16 years ago
2007-12-06 20:19:12 UTC
Post #240087
you mean an armoury_entity?
Spike
Stixsmaster
Posted
16 years ago
2007-12-06 20:40:04 UTC
Post #240089
like I have a crossbow setup sumwhere in my map but it goes over the edges when you view from below and well I want to rotate it 90 degrees so that that does not happen...
---Stixsmaster
Stixsmaster
Archie
Posted
16 years ago
2007-12-06 20:46:51 UTC
Post #240090
click the entity in 2D view twice.
once to select it, once to change the mode to rotation. 4 little circles will appear at each corner
Archie
Goodbye Moonmen
Stixsmaster
Posted
16 years ago
2007-12-06 20:52:12 UTC
Post #240091
ah I figured that out and I just realized I was doing that in the wrong 2d view window...now I got it but thank you for the help...
---Stixsmaster
Stixsmaster
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