Ha ha ha I need to make ... Created 20 years ago2004-04-25 17:50:34 UTC by  Anonymous Anonymous

Created 20 years ago2004-04-25 17:50:34 UTC by  Anonymous Anonymous

Posted 20 years ago2004-04-25 17:50:34 UTC Post #23995
OK, I played this map- i think its de_ratsx or something like that and they put a bathroom on the other side of the wall but thats not the point. In this one area there are a ton of pipes and a wheel type thing that you can turn. When you turn it, all the doors shut, and water comes from the ground - thus you drown because the doors are shut + locked. I just want to know how to make the water rise out of the ground so I can make some of my own traps lol
Posted 20 years ago2004-04-25 19:14:24 UTC Post #24005
Func_water works just like a func_door. You'll have to give it a name and trigger it. Place one large func_water brush where you want the water to be at it's highest level. Then tinker with the settings to get it working properly. (I know I took the easy way out right there) ;)
Posted 20 years ago2004-04-25 19:36:09 UTC Post #24006
actually ive played that lvl. its cs right?
Posted 20 years ago2004-04-25 20:38:51 UTC Post #24020
yes, DO YOU HAVE IT!?! I REALLY WANT IT CAUSE I LOST IT! Email it to me at davideo59@aol.com - but use a normal subject cause I don't open emails I dont know.

oh and SlayerA - I am sorry but I really don't understand at all what your saying, I have never heard of water working like a func_door. Even if it was like that I don't know what to do with it then :|
Posted 20 years ago2004-04-26 01:56:13 UTC Post #24039
As in when you trigger it, it'll move its own length up or down or whatever. Read the doors tutorial :P
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-04-26 16:26:13 UTC Post #24127
Its so basic its complex! Im gonna try it but I might be begging someone for an example map lol :P
Posted 20 years ago2004-04-26 16:44:53 UTC Post #24136
de_rats, de_ratsxl, de_rats_2001, cs_rats2, de_rats3, de_rats3_v2, de_rats4, de_rats4_final, cs_mice_final.

I have them all!

The one you're looking for is cs_rats2, which is in a bathroom.
De_ratsxl is cs_rats and de_rats combined.
Posted 20 years ago2004-04-26 20:49:26 UTC Post #24162
I found what I am looking for de_ratsxl :)

OK, now I looked at the doors tutorial but how do I make it move off of a different axis, and how do I change how far it goes without having to guesstimate how big to make it?
Posted 20 years ago2004-04-26 20:52:18 UTC Post #24163
Sigh I'll just have to open it up in the .bsp decompiler :roll:
Posted 20 years ago2004-04-28 21:27:22 UTC Post #24458
Ok Seventh can you please please please make an example map of this, because I have been trying for 3 days to get this thing right and I cannot do it. What I need to do is go into a room, turn a level (or push a button same thing cause I can do that) have the door close and the water go up. I want it to last for 30 seconds and then go back to normal. One more time PLEASE PLEASE PLEASE make me an example map!
Posted 20 years ago2004-04-28 21:38:32 UTC Post #24461
oops sorry seventh didn't see you example in the maps vault until after I posted this! thx alot
Posted 20 years ago2004-04-29 01:58:42 UTC Post #24477
Oh, sorry, I posted it in the vault but forgot to post the link :roll:
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-04-29 07:57:58 UTC Post #24506
This question is a rerun.
Posted 20 years ago2004-04-29 08:00:22 UTC Post #24509
DAmn! what a spammer!
Luke LukeLuke
Posted 20 years ago2004-04-29 21:33:21 UTC Post #24614
now thats funny :P (I know your kidding... I hope your kidding... )
Posted 20 years ago2004-04-29 23:51:48 UTC Post #24622
Not sure if he was but I wasn't... you've been here long enough to start three accounts, it's about time you start using the FIND button.
Posted 20 years ago2004-04-30 11:51:43 UTC Post #24665
Sigh, you've been here way too long if you know thats its been brought up before.
You must be logged in to post a response.