Crafty Object Viewer for Source Created 16 years ago2008-01-27 07:14:20 UTC by Captain Terror Captain Terror

Created 16 years ago2008-01-27 07:14:20 UTC by Captain Terror Captain Terror

Posted 16 years ago2008-01-27 07:14:20 UTC Post #244394
I just read Crafty Object viewer works for source?!

So I can start mapping for source (for practice) before I get a computer that can handle source well?

Has anybody had any experience using it? ( I suppose I could just dl some source bsps/vmfs and try it I guess)

Any thoughts/opinions on this, as well as pros and cons? I'm getting a new computer in a month or two, but I'd like to start practicing now.

edit: i tried it but I can't get any of the textures to load becuase I don't have Source installed. It works pretty well though, you can open .vmfs in it too.
Captain Terror Captain Terrorwhen a man loves a woman
Posted 16 years ago2008-01-27 20:14:38 UTC Post #244443
pros: none

cons: it says the confuguration for crafty is incorrect and crashes.
Posted 16 years ago2008-01-31 01:01:32 UTC Post #244664
Actually no, Crafty can only display the maps as well as your computer can handle them normally. So if you have laggy game-play you will have a laggy Crafty. Also, Crafty doesn't seen to display models for me.
Posted 16 years ago2008-02-02 22:10:43 UTC Post #244882
It does load a lot faster then the game, though I don't know if it would take longer with the textures/models; i don't have the source .gcfs...

I'm considering dowloading HL2 just for the .gcfs to try it. I really just want to get a new computer, but meh.
Captain Terror Captain Terrorwhen a man loves a woman
Posted 16 years ago2008-02-04 00:09:14 UTC Post #244944
"So if you have laggy game-play you will have a laggy Crafty" depends on weither you have ten million ragdolls on screen in-game like me. :biggrin:
Posted 16 years ago2008-05-02 20:37:43 UTC Post #249529
I have been using Crafty for about a year now, and it never has crashed on me. Now, I don't have Half-Life, Counter Strike or any other source or non source PC game installed on my computer. I do all of my gaming on the Xbox360. It is true when I load up a .bsp file with Crafty, that most of the time, none of the textures are there. Now, there are a few times where I come across a map where, when I load it up on Crafty, it does have most, if not, all the textures!

Why is this? Simple, the person who did said map, used his own, custom textures on the map, therefore, the compiled .bsp map comes with it's own set of textures. I figure about 1 in 20 or so maps are like this. As an example of one of these custom textured maps, download one of, let's say....Rimrook's maps, then open it with Crafty, and you will see that a fully textured, real time 3D rendering will show up on Crafty.

Of course, the main reason I use Crafty in the first place, is it's ability to convert and save the .bsp map as a Wavefront Object model (.obj). Once converted to the .obj format, I will then import it in to my copy of Deep Exploration, where I will then save it as a VRML2 world file (.wrl), which I of course, will be using on my special little Half-Life/VRML website: www.virtualhl.info I have seen other people save the map to the Direct X format (.x), and then use it in other non-Valve 3D game engines.
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