Well here's my problem, i've set some monstermakers (hgrunts) to follow an AIscripted_Sequence, the whole thing is, a multi_manager trigger the Monstermaker who triggers a door (when release) who trigger an AIscripted for the hgrunt, the grunt run to the AIscripted's position then the AIscripted close the door, but when another hgrunt appears it doesn't do the scripted thing, i've marked the repeteable flag and it works but while the grunt don't see the player, he keep closing and opening the door, its fucking annoying... if someone can help me, that would be good.