so i decompiled this official tf2 map today, cp_Dustbowl. just so i could understand the entities and what textures are widely used.
and i came across a few randomly placed no_draw brushes. all of them had the no draw texture on all 6 sides of the brush and were placed seemingly randomly into the cliffside.
i know decompiling can cause brush errors, but i just wanted to make sure there is no greater purpose for doing this.
http://img182.imageshack.us/img182/1416/57266036lk0.jpg