custom gravity gun-throwable objects Created 15 years ago2008-05-27 18:05:46 UTC by zeyencobra zeyencobra

Created 15 years ago2008-05-27 18:05:46 UTC by zeyencobra zeyencobra

Posted 15 years ago2008-05-27 18:05:46 UTC Post #250606
my friend and i are trying to put together a half life 2 map, and i was wondering if there was a way to create an object that the gravity gun could pick up, like say for example... a dildo or a naked chick... do you know how to do that? dead bodies would also be fun. thanks -billy
Posted 15 years ago2008-05-27 18:16:02 UTC Post #250607
of all the examples to choose from.

You can make physics objects out of brushes in hammer by making them, then selecting them and tying them to a func_physbox entity.

otherwise you'll have to learn to model.
Archie ArchieGoodbye Moonmen
Posted 15 years ago2008-05-27 18:30:33 UTC Post #250608
eek your talking about ragdolls idk if thats possible with brushes
Posted 15 years ago2008-05-31 22:17:59 UTC Post #250780
if thats possible with brushes
Which it isn't.
monster_urby monster_urbyGoldsourcerer
Posted 15 years ago2008-06-01 21:17:02 UTC Post #250832
if you Really, really want to learn modeling :P
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