I have a few rotating objects around my map, not all them are fans but they are all set to kill upon impact.
For some reason players get killed at certain locations around the rotators, while not obstructing them. Sometimes walking on or moving around the rotating objects' enclosures kills you.
Anyone know why?
Also, I thought about removing the fan pain and just adding a trigger_hurt, but then where you used to get killed you just hear object-obstructing noises and the rotating object stops because its being obstructed.