Fan interaction problem Created 16 years ago2008-08-01 22:36:14 UTC by yousifucv yousifucv

Created 16 years ago2008-08-01 22:36:14 UTC by yousifucv yousifucv

Posted 16 years ago2008-08-01 22:36:14 UTC Post #253261
I have a few rotating objects around my map, not all them are fans but they are all set to kill upon impact.
For some reason players get killed at certain locations around the rotators, while not obstructing them. Sometimes walking on or moving around the rotating objects' enclosures kills you.
Anyone know why?

Also, I thought about removing the fan pain and just adding a trigger_hurt, but then where you used to get killed you just hear object-obstructing noises and the rotating object stops because its being obstructed.
Posted 16 years ago2008-08-02 03:03:36 UTC Post #253263
When you make your func_rotating fan just click flags and check "not solid" Than put the trigger_hurt over it. Than you won't be able to stop the blades and they will appear to kill you.
Posted 16 years ago2008-08-02 20:58:53 UTC Post #253280
Oh thank you thank you. I'll do that.

Does anyone know why that exactly happens though?
Posted 16 years ago2008-08-03 08:54:04 UTC Post #253285
Possibly something to do with HL's collision detection. It is an old game.
AJ AJGlorious Overlord
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