"Temple" for HLDM Created 16 years ago2008-08-28 01:37:27 UTC by Jinx Jinx

Created 16 years ago2008-08-28 01:37:27 UTC by Jinx Jinx

Posted 16 years ago2008-08-28 02:03:44 UTC Post #254622
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Download:
http://www.cryotank.net/stuff/hldm_temple.zip

This is a map of mine that is included in Action Half-Life. I decided to finally finish the HLDM version. If you could, take a look around and/or play it with a couple friends and let me know if it is ready for official release.

Things to know about this map:

*It includes detail textures (r_detailtextures 1 in console to turn them on), so surfaces look less blurry up close. You can especially see it on the floor texture in the larger screenshots linked to below.

*It has a system similar to some stock HLDM maps- you press a button and the central room's door start closing. You have to be inside when they close or you are killed. A small text readout at the bottom of the screen will warn you, and notify when you are in the safe area.

*It has a game_player_equip starting players with a jump pack and magnum. This is to offset the size of the map, and the fact that the stock pistol is garbage imo.

*It has custom everything- sounds, textures, sprites, skybox. And yes, those are cinders/sparks shooting out of the flames. It looks pretty neat in-game.

Annnnd here are a crapload of 1024x768 screenshots. It's a big map with a lot of different rooms, thus the bunch of shots:
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Posted 16 years ago2008-08-30 12:36:52 UTC Post #254758
This looks pretty nice.
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-08-30 13:23:41 UTC Post #254759
Sweet ol'e Blazeeer textures.
Posted 16 years ago2008-09-01 01:46:57 UTC Post #254822
Blazeeer's textures are great. I think he, Doenerking, and Manah are pretty much gone from the scene- ie their websites are down and whatnot. When I finish my website redesign I might mirror those wads (with full credit to them of course) so other mappers can actually find them again.
Posted 16 years ago2008-09-01 03:33:57 UTC Post #254825
I know Blaz still frequents the Mapcore forums, mostly doing Source work now. Not sure about the other two.
Strider StriderTuned to a dead channel.
Posted 16 years ago2008-09-01 09:42:29 UTC Post #254827
I don't think the map does the textures right, but that texture set is awesome.
Posted 16 years ago2008-09-05 16:33:06 UTC Post #254993
Uhm, blazeer isn't gone. He's doing mainstream work now.

http://www.philipk.net/
monster_urby monster_urbyGoldsourcerer
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