FindPortalSide Created 15 years ago2008-09-30 23:45:38 UTC by Kill_the_Bug Kill_the_Bug

Created 15 years ago2008-09-30 23:45:38 UTC by Kill_the_Bug Kill_the_Bug

Posted 15 years ago2008-09-30 23:45:38 UTC Post #256413
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0 3584.0 553.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:

This is the message I'm now getting - any ideas? I go to the co-ordinates but nothing's there
Posted 15 years ago2008-10-01 00:55:01 UTC Post #256415
Check for a huge brush enclosing the coordinates above that has contents
Go to the coordinates and zoom out a lot and see if there are any HUUGE brushes.

That's the only thing I can come up with
Madcow MadcowSpy zappin my udder
Posted 15 years ago2008-10-01 00:59:46 UTC Post #256417
ya that's what I saw somewhere else and saw nothing
Posted 15 years ago2008-10-01 11:44:52 UTC Post #256442
Yep - it's a leak (amoung others) but need your opinion cause it's a lot of work.

I have a cave made up of displacements with lots of little cubes acting as the VIS blockers - and most like one of the reasons I'm getting a leak - I can't find any red lines in my point file.

Would this be better - since I'm new to it - rebuild my cave using displacements and then put them all into one big block surronding the entire cave instead of trying to break it up?
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