My sinking vroom Created 20 years ago2004-05-05 18:18:58 UTC by 96a2107 96a2107

Created 20 years ago2004-05-05 18:18:58 UTC by 96a2107 96a2107

Posted 20 years ago2004-05-05 18:18:58 UTC Post #25703
ive made a car but when i try to move in it, it just sinks into the ground??? is this because of the placement of the origin brush or the placement of the path_track's. any ideas
Thanks
96 :P
Posted 20 years ago2004-05-05 19:09:11 UTC Post #25713
Hmm. check "height above the track". It may be a negative number or something. Or, try moving the path corners higher, the origin point higher, and the actual car higher.

If none of this works, copy + paste into a new map
Posted 20 years ago2004-05-06 07:38:26 UTC Post #25750
you can fit in it, sounds like a pretty big car. try using
this...

Tie the car to a func_train.
Use Path_corners for its placement
Unbreakable UnbreakableWindows 7.9 Rating!
Posted 20 years ago2004-05-06 08:07:03 UTC Post #25752
Close but no cigar Unbreakable, he's mapping for CS.
Posted 20 years ago2004-05-06 11:07:36 UTC Post #25765
hehehehehehahahahaha
~lol~

Ya that makes sents- sorry.
Hehehe- I'll be laughing at that for months,
ehem, anyways-- sorry.
Unbreakable UnbreakableWindows 7.9 Rating!
Posted 20 years ago2004-05-06 14:31:43 UTC Post #25781
I could do the copy and paste thing vash but then the textures will all go out and theyre not all centered so it will be impossible to do em all. ive tryed moving the orgin and paths but its still dissapears into the ground. damn cars. ill have a fiddle....and, well see if it works :

Thanks peeps

ps..

ha ha unbreakable
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